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The Planet Crafter
The Planet Crafter
Adventure
Miju Games · Miju Games·-50%$11.99
May 14, 2025 · 15mo ago

Development Branch update - v1.515

AI summary10h

Development Branch v1.515 introduces new content (Selenea starting planet, linked harvesting, new energy fuse build requirement, new frogs and animal species, farm T2 grids, Phosphorous vs Sulfur clarification) and numerous bug fixes and quality improvements across gameplay systems and UI.

Bug fixes10

  • Drones and resources windowsDrone task reassignment after planet switch works reliably again.Fixed an issue with drones potentially returning to a station and not getting new tasks when switching planets
  • Water rendering during rapid terraformingWater now renders reliably even when terraforming progresses rapidly.Fixed an issue with water not appearing if terraforming a planet too quickly
  • Trade and interplanetary windows tooltipsTooltip visibility is restored for trade and interplanetary windows after resource selection.Fixed tooltips disapearing after selecting resources in trade and interplanetary windows
  • Beekeeper BeehivesBeekeeping structures ignore growth optimizer boosts as intended, restoring expected behavior.Beehives no longer affected by growth optimizers
  • Bees spawning and animals spawning fixes
    • Larva spawning now works reliably after planet switches.Fixed no larvae spawning after switching planet
    • Animal spawns on Aqualis are now functioning as intended.Fixed issue preventing animals to spawn on Aqualis
  • Ending texts and tooltips
    • Ending narration/credits texts no longer vanish prematurely.Fixed ending texts disappearing too quickly
    • Tooltips remain visible after resource selection in trade and interplanetary windows.Fixed an issue with trade and interplanetary windows tooltips disapearing after selecting resources
  • Generated wrecks and biomassWrecks no longer yield unintended biomass generation.Fixed issue causing generated wrecks to produce biomass
  • Drone return and task assignmentDrones reliably receive new tasks when planet changes during meteorological events.Fixed potential issues when switching planets during a meteo event

Other changes13

  • Selenea starting planet
    • Selenea is now available as a starting planet option.Selenea can be selected as a starting planet
    • Selenea as a starting planet interacts with terraforming progression.Becomes a viable starting context with related terraforming stages
  • Harvesting robotHarvesting robot behavior now depends on the map, enabling planet-specific harvesting with tech progression.Harvesting robot is now linked to the map. Meaning, if you have the t2 informations rocket you can harvest different things on different planet depending on terraforming stage
  • Energy fuseEnergy fuse unlocks once a SysTi threshold is met, gating its construction behind progress.Energy fuse is now buildable after a certain SysTi is reached
  • New frogsNew frog species are now craftable and unlockable in the game.New frogs can be unlocked & crafted
  • New animal speciesTwo additional animal species appear on specified planets when terraforming progress hits required stages.Added two new animals species. They will spawn on Selenea & Aqualis once correct terra stage is reached.
  • Phosphorous vs SulfurPhosphorous is no longer recognized as Sulfur; resource identity corrected.PhosphorousSulfur
  • Outdoor environments on Selenea and AqualisEnvironmental visuals/placement adjusted on Selenea and Aqualis for consistency.Environment fixes on Selenea and Aqualis
  • Interplanetary shuttle controlAuto-launch of the interplanetary shuttle is disabled during item requests and returns to prevent unintended trips.Disable interplanetary shuttle auto launch when requesting items and coming back with them
  • DNA Sequencers and incubatorsDNA Sequencers and incubators operate across planets regardless of which is active.DNA Sequencers and Incubators still working even if not on the active planet
  • Oxygen and gas extractionNitrogen generation logic now respects planet terraformation stage.Gas Extractor T1 properly generating Nitrogen depending on the current planet breathable terraformation stage
  • Interplanetary windows closingInterplanetary windows stay open during concurrent launches to avoid accidental closures.Trade or Interplanetary windows not closing anymore when another launch is happening
  • Drones and resource processingReiterated that some automation continues across planets irrespective of active planet status.Be comprehensive: DNA Sequencers and Incubators still working even if not on the active planet

subjects affected (20)

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How did this patch land?
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official notes
The Planet Crafter · May 14, 2025

Patch history

see all 104

  1. Development Branch update - v2.102Jul 28, 2026 · 1mo

    Dev branch update v2.102 adds PC DX11 default, Skeo moon tweaks, new animal, portals/building changes, QoL and console work-in-progress.

    1
  2. Development Branch update - v2.101Jul 22, 2026 · 1mo

    Dev branch update (v2.101) for Planet Crafter focusing on Skeo improvements, new content on Skeo, balance changes to farms, recipes, and construction mechanics, plus various quality-of-life and bug fixes.

    +104
  3. Development Branch update - v2.100Jul 15, 2026 · 1mo

    Dev branch update adds Skeo moon preview and a large set of feature tweaks and improvements across multiple systems, plus numerous balance and quality-of-life changes.

  4. 2.0 Update Patch #3- Main branchApr 29, 2026 · 4mo

    Minor issues addressed in 2.008 patch for 2.0 Update, including UI navigation fixes, performance tweaks, and environment/teleporter fixes.

  5. Development Branch update - v2.008Apr 28, 2026 · 4mo

    Dev branch v2.008 for The Planet Crafter includes minor bug fixes from 2.0, minor performance improvements, and environment tweaks.

  6. 2.0 Update Patch #2- Main branchApr 14, 2026 · 4mo

    2.0 Update Patch #2 brings a range of QoL improvements, new content, and numerous bugfixes across gameplay systems, UI, gamepad support, and environment visuals for Planet Crafter.

  7. Development Branch update - v2.007Apr 13, 2026 · 4mo

    Development Branch update v2.007 adds resource spawns near Toxicity location, enables gamepad launch of interplanetary shuttle, fixes several gamepad UI issues, and aligns cave and environment visuals with 2.0 fixes.

    +5
  8. Development Branch update - v2.006Apr 9, 2026 · 4mo

    Dev branch v2.006 mainly fixes 2.0 issues, adds a new Procedural Wreck in Humble sector Crystal Fields, improves UI descriptions, and trims several UI/UX glitches with travel rocket and Steam keyboard.

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