Dev branch v1.519 focuses on quality-of-life fixes and balance tweaks to Aqualis and Selenea resources, plus multiple environment and UI improvements.
▼Nerfs2
- Interplanetary PODInterplanetary POD can no longer be dismantled when it still holds items, preventing accidental loss.→Cannot be deconstructed anymore if containing items in its inventory
- PlanetaryDeliveryDepotDelivery depot now cannot be deconstructed if it still holds items, preventing unintended loss.→Cannot be deconstructed when containing items
✚Bug fixes4
- UI/UX fixes
- Fixed gauges UI drifting off-screen during menu navigation for a more stable interface.→UI gauges no longer slowly drift off-screen when opening menus
- Unlock screen now shows all objects when starting on Selenea to prevent confusion.→Display all objects correctly when starting on Selenea
- Environment color resets correctly during planet switches and portal transitions.→Environment colors properly reset when switching planets or going through portals
- General fixesEnsures environment color states reset correctly across planet transitions and portal use.→Fixed issue with environment colors not properly reset when switching planets or going through portals
◆Other changes6
- AqualisAqualis now includes a satellite at a starting patch of sand with all items needed to construct an Extraction Platform and a travel rocket to prevent players from getting stuck early.→Adds a satellite on one of the starting patch of sand containing all items required to build an Extraction Platform and a travel rocket
- SeleneaSelenea now features increased ore presence and a procedural wreck to boost early-game chances of success when starting there.→Adds more ores (suflur, aluminium, obsidian) in various locations; adds a procedural wreck on the planet
- Procedural wreck
- Procedural wrecks on Selenea now include additional loot/contents to aid progression.→Added to Selenea procedural wrecks
- New posters decorate procedural wrecks for visual variety.→Adds new posters to procedural wrecks
- Spawning/PositioningSpawn logic adjusted to prevent spawning under the destination platform when switching planets.→Improved spawning when switching planet to avoid appearing under the destination platform
- General fixesVarious minor tweaks to environments for polish and stability.→Multiple minor environment changes and fix
subjects affected (8)
tap to see balance history
Patch history
- Development Branch update - v2.102Jul 28, 2026 · 1mo
Dev branch update v2.102 adds PC DX11 default, Skeo moon tweaks, new animal, portals/building changes, QoL and console work-in-progress.
−1→ - Development Branch update - v2.101Jul 22, 2026 · 1mo
Dev branch update (v2.101) for Planet Crafter focusing on Skeo improvements, new content on Skeo, balance changes to farms, recipes, and construction mechanics, plus various quality-of-life and bug fixes.
+10−4→ - →Development Branch update - v2.100Jul 15, 2026 · 1mo
Dev branch update adds Skeo moon preview and a large set of feature tweaks and improvements across multiple systems, plus numerous balance and quality-of-life changes.
- →2.0 Update Patch #3- Main branchApr 29, 2026 · 4mo
Minor issues addressed in 2.008 patch for 2.0 Update, including UI navigation fixes, performance tweaks, and environment/teleporter fixes.
- →Development Branch update - v2.008Apr 28, 2026 · 4mo
Dev branch v2.008 for The Planet Crafter includes minor bug fixes from 2.0, minor performance improvements, and environment tweaks.
- →2.0 Update Patch #2- Main branchApr 14, 2026 · 4mo
2.0 Update Patch #2 brings a range of QoL improvements, new content, and numerous bugfixes across gameplay systems, UI, gamepad support, and environment visuals for Planet Crafter.
- Development Branch update - v2.007Apr 13, 2026 · 4mo
Development Branch update v2.007 adds resource spawns near Toxicity location, enables gamepad launch of interplanetary shuttle, fixes several gamepad UI issues, and aligns cave and environment visuals with 2.0 fixes.
+5→ - →Development Branch update - v2.006Apr 9, 2026 · 4mo
Dev branch v2.006 mainly fixes 2.0 issues, adds a new Procedural Wreck in Humble sector Crystal Fields, improves UI descriptions, and trims several UI/UX glitches with travel rocket and Steam keyboard.
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