Dev build v1.612 adds more meaningful terraforming impacts, new Toxic Goo Container, expanded visual changes, gameplay adjustments to explosives and logistics, and several crash fixes.
▲Buffs5
- Anti toxins explosives radius
- Anti toxins explosives:Anti toxins explosives have a bigger radius, and a 3 second cooldown (5 before).5→3 units
- Anti toxins explosives:Explosives cooldown reduced to 3s, increasing frequency of usage.5→3 s
- Explosives collider sizeBigger trigger colliders for explosives increase hit registration.→Bigger
- Drone interaction with GooDrone:Drones can now pick up Goo that is dropped on the ground, enabling easier Goo collection.→Goo can now be picked by drones when dropped on the floor
- Night/time application to external biomes on ToxicityNight:Night is now properly applied to external biomes on the Toxicity map, improving lighting consistency.→properly applied
✚Bug fixes1
- Harvester resource selection waitHarvester:Fixed an issue where clients had to wait before being able to select resources on harvesters when constructed.
◆Other changes5
- Toxic Goo ContainerNew Toxic Goo Container item introduced to help cleaning toxic areas.→Added
- Access between prison and starting areaNew access opens between the prison and the starting area at the end of terraformation, enabling new routes.→New access opens at end of terraformation
- Energy setup and optimizersFixed issues with energy initial setup and optimizers to improve reliability.
- Save file dataSave files now include game version and mod detection status.
- Misc environment fixesVarious environment fixes to improve visuals and stability.
subjects affected (10)
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Patch history
- Development Branch update - v2.102Jul 28, 2026 · 1mo
Dev branch update v2.102 adds PC DX11 default, Skeo moon tweaks, new animal, portals/building changes, QoL and console work-in-progress.
−1→ - Development Branch update - v2.101Jul 22, 2026 · 1mo
Dev branch update (v2.101) for Planet Crafter focusing on Skeo improvements, new content on Skeo, balance changes to farms, recipes, and construction mechanics, plus various quality-of-life and bug fixes.
+10−4→ - →Development Branch update - v2.100Jul 15, 2026 · 1mo
Dev branch update adds Skeo moon preview and a large set of feature tweaks and improvements across multiple systems, plus numerous balance and quality-of-life changes.
- →2.0 Update Patch #3- Main branchApr 29, 2026 · 4mo
Minor issues addressed in 2.008 patch for 2.0 Update, including UI navigation fixes, performance tweaks, and environment/teleporter fixes.
- →Development Branch update - v2.008Apr 28, 2026 · 4mo
Dev branch v2.008 for The Planet Crafter includes minor bug fixes from 2.0, minor performance improvements, and environment tweaks.
- →2.0 Update Patch #2- Main branchApr 14, 2026 · 4mo
2.0 Update Patch #2 brings a range of QoL improvements, new content, and numerous bugfixes across gameplay systems, UI, gamepad support, and environment visuals for Planet Crafter.
- Development Branch update - v2.007Apr 13, 2026 · 4mo
Development Branch update v2.007 adds resource spawns near Toxicity location, enables gamepad launch of interplanetary shuttle, fixes several gamepad UI issues, and aligns cave and environment visuals with 2.0 fixes.
+5→ - →Development Branch update - v2.006Apr 9, 2026 · 4mo
Dev branch v2.006 mainly fixes 2.0 issues, adds a new Procedural Wreck in Humble sector Crystal Fields, improves UI descriptions, and trims several UI/UX glitches with travel rocket and Steam keyboard.
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