Development Branch v2.004 introduces new spawn sites, balance tweaks to moss color and prime start zone, numerous bugfixes and environmental improvements, and the usual QA updates ahead of live release.
✚Bug fixes9
- Portal wrecks generationPortal wrecks generation and regeneration bugs after loading saves have been fixed; if problems persist, recreate a portal.→Fixed generation and regeneration after loading a save
- Floor construction and roof colliderResolved build blockers caused by floor angle validation and missing roof collider.→Fixed floor angles can't construct and no collider on roof
- Rover path through grass and flower spreadersRover traversal no longer interferes with environmental spreaders; movement feel is improved.→Fixed rover going through grass and flower spreaders
- DNA Synthetizer UI responsivenessUI no longer freezes when closing the DNA Synthetizer with a trait list open.→Improved when closing while trait list is displayed
- Skybox movementResolved erratic skybox motion that could distract or confuse players.→Fixed issues with skybox movements
- Travel rocket UI validation with gamepadGamepad users can now navigate and confirm travel rocket UI options without issues.→Travel rocket UI validation buttons selectable with gamepad
- Gamepad show map action inputsGamepad controls now reliably trigger the map view action.→Fixed issues with gamepad inputs and the show map action
- Aquariums tier 1 rotationRestricts rotation of tier 1 aquariums to prevent unintended flying objects or exploits.→Cannot rotate freely again to avoid flying fishes
- Portal wrecks (recap)Portal wrecks now reliably generate and regenerate after loading saves; if problems persist, recreate portal.→Fixed generation/regen after load
◆Other changes4
- Toxicity spawn site (Prison)Added a new Toxicity spawn site named Prison to increase early-game variety in map generation.→Prison
- Humble spawn siteIntroduced a new Humble spawn site called Landing Site to diversify starting locations.→Landing Site
- Moss color and primed start zone saturationAdjusted moss color and prime start zone saturation to reduce visual intensity.→Adjusted
- Environment improvements and fixesA collection of small environmental tweaks and bug fixes to overall world behavior.→Various environment improvements and fixes
subjects affected (13)
tap to see balance history
- Toxicity spawn site (Prison)1
- Humble spawn site1
- Moss color and primed start zone saturation1
- Portal wrecks generation1
- Floor construction and roof collider1
- Rover path through grass and flower spreaders1
- DNA Synthetizer UI responsiveness1
- Skybox movement1
- Travel rocket UI validation with gamepad1
- Gamepad show map action inputs1
- Aquariums tier 1 rotation1
- Environment improvements and fixes1
- Portal wrecks (recap)1
Patch history
- Development Branch update - v2.102Jul 28, 2026 · 1mo
Dev branch update v2.102 adds PC DX11 default, Skeo moon tweaks, new animal, portals/building changes, QoL and console work-in-progress.
−1→ - Development Branch update - v2.101Jul 22, 2026 · 1mo
Dev branch update (v2.101) for Planet Crafter focusing on Skeo improvements, new content on Skeo, balance changes to farms, recipes, and construction mechanics, plus various quality-of-life and bug fixes.
+10−4→ - →Development Branch update - v2.100Jul 15, 2026 · 1mo
Dev branch update adds Skeo moon preview and a large set of feature tweaks and improvements across multiple systems, plus numerous balance and quality-of-life changes.
- →2.0 Update Patch #3- Main branchApr 29, 2026 · 4mo
Minor issues addressed in 2.008 patch for 2.0 Update, including UI navigation fixes, performance tweaks, and environment/teleporter fixes.
- →Development Branch update - v2.008Apr 28, 2026 · 4mo
Dev branch v2.008 for The Planet Crafter includes minor bug fixes from 2.0, minor performance improvements, and environment tweaks.
- →2.0 Update Patch #2- Main branchApr 14, 2026 · 4mo
2.0 Update Patch #2 brings a range of QoL improvements, new content, and numerous bugfixes across gameplay systems, UI, gamepad support, and environment visuals for Planet Crafter.
- Development Branch update - v2.007Apr 13, 2026 · 4mo
Development Branch update v2.007 adds resource spawns near Toxicity location, enables gamepad launch of interplanetary shuttle, fixes several gamepad UI issues, and aligns cave and environment visuals with 2.0 fixes.
+5→ - →Development Branch update - v2.006Apr 9, 2026 · 4mo
Dev branch v2.006 mainly fixes 2.0 issues, adds a new Procedural Wreck in Humble sector Crystal Fields, improves UI descriptions, and trims several UI/UX glitches with travel rocket and Steam keyboard.
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