Gameplay fixes
GeneralToxic gas · Stamina · Alchemy · Delayed Recovery · Blizzard · Chort decoction · Mini-bosses · Dimeritium Bomb · Gameplay · Fixes
2 patcheslast touched 129mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:4 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ≈🐛Bug fixpoison damageunknown→fixed
Fixed issue where toxic gas clouds failed to poison or deal damage to the player.
- ≈🐛Bug fixStamina regenerationunknown→fixed
Fixed rare issue where attacks near friendly NPCs could cause unintended Stamina regeneration.
- ≈🐛Bug fixDelayer Recoveryinteraction—→Fixed interaction with Tissue Transmutation / Delayed Recovery
Fixed exploit involving Alchemy skill Tissue Transmutation and Delayed Recovery.
- ≈🎯BehaviorBlizzardslow-motion interaction—→Applied only when slow-motion is triggered
Special bonus from Superior Blizzard now takes effect only when slow-motion is triggered.
- ≈🐛Bug fixChort decoctionissue—→Fixed multiple issues
Fixes a number of issues affecting the Chort decoction.
- ≈🐛Bug fiximmortality of mini-bosses—→Fixed immortality under certain circumstances
Rare issue where some mini-bosses could become immortal was resolved.
- ≈🐛Bug fixDimeritium Bomb detonation cloud—→clarified interaction with Signs in combat
Fixed misleading message when casting Signs while enveloped by a cloud from a Dimeritium Bomb detonation.
- ≈🛠QoLvariousGameplayIssues
Introduces numerous fixes related to combat, Vitality, and general gameplay stability.