Patch 1.05 focuses on bug fixes, balance tweaks, quality-of-life improvements, and UI/UX refinements across The Witcher 3: Wild Hunt – Complete Edition, including crashes, currency balancing, and accessibility features.
▲Buffs5
- Merchants and shopsMerchants now offer a wider variety of weapon types.Limited→More
- Loot and items
- Increases variety of loot dropped across the game.→Increased
- Increases variety of items available in shops.→Increased
- NPC spawnReduces spawn time for selected groups of NPCs to improve pacing.→Reduced s
- Vitality and ToxicityVitality begins to drop when Toxicity exceeds 80%, matching original intent.→Starts dropping at Toxicity > 80%
▼Nerfs1
- Loot and itemsSlight reduction in coin dropped from chests and monsters.→Slightly reduced gold
✚Bug fixes5
- Drowners/Exploit fixPrevents drowners from respawning infinitely to stop an exploit.Infinite→Fixed
- Horse/Movement fixes
- Fixes various horseback riding issues and related gameplay problems.→Fixed
- Fixed issue where player could not mount Roach in some situations.→Fixed
- Combat/AimingFixes an issue where players could not deflect arrows/bolts at longer distances.→Fixed
- Roach/fast travelRoach:Fixes issues where players could not fast travel under certain rare circumstances.→Fixed
◆Other changes12
- Drowners/Exploit fixImproves XP distribution for quests completed with recommended level below player level.N/A→Adjusted
- Merchants and shops
- Prices of maps from merchants have been rebased to improve balance.→Adjusted gold
- Shops now only offer weapons with levels that match or exceed the player level.→Level-matched
- RunestonesFixes issue preventing upgrading runestones to greater runestones.→Greater runestones upgradeable
- Geralt interactionsGeralt:Geralt no longer interacts with candles placed near chests and other openable objects.→No longer interacts
- UI/GraphicsImproves smoothness of camera movement.→Smoother
- Gameplay fixesIntroduces numerous fixes related to combat, Vitality, and general gameplay stability.
- Localization and UI
- Adds missing translations and improves UI strings across localized versions.→Added
- Introduces new UI filters and subtle GWENT panel updates.→Added
- DLC informationAdds an information prompt and journal entries related to new DLC packages.→Info
- Stability and performanceIntroduces general stability and performance improvements, including related to alt+tab and save-loading.
- Misc fixesIncludes numerous minor tooltip fixes, wall-pass issues, and minor quest-related corrections.
subjects affected (16)
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Patch history
- →Modding support updateMay 21, 2024 · 27mo
This patch adds Steam Workshop integration and DLC mod loading improvements to The Witcher 3: Wild Hunt, plus easier world ID additions for mods.
- →Another PC Hotfix is available!Dec 22, 2022 · 44mo
No gameplay balance changes detected in this patch note; the text provided only contains technical support and platform navigation, not patch content.
- Next-gen update list of changesDec 12, 2022 · 45mo
Next-gen update adds ray-traced lighting, DLSS 3, performance and visual upgrades, quality-of-life improvements, new content, and cross-progression; numerous fixes and mod integrations accompany the release.
+35→ - →CD PROJEKT RED adds Simplified Chinese language support to The Witcher 3: Wild Hunt!Nov 14, 2018 · 94mo
Witcher 3: Wild Hunt adds Simplified Chinese language support via a free patch.
- →Patch 1.30 - ChangelogAug 30, 2016 · 121mo
Patch 1.30 adds numerous bug fixes across gameplay, GUI, and quests, alongside minor content tweaks and quality-of-life improvements.
- →Patch 1.22 - ChangelogJun 15, 2016 · 124mo
Patch 1.22 provides extensive bug fixes across quests, NPC behavior, progression, inventory, audio/visuals, and quality-of-life improvements for The Witcher 3: Wild Hunt – Complete Edition, with several quest progression fixes and stability improvements.
- →Patch 1.30 - ChangelogMay 30, 2016 · 124mo
Patch 1.30 focuses on quest fixes, balance tweaks, and quality-of-life improvements across gameplay, UI, and general systems.
- →Patch 1.12 - Changelog Part 2 (Hearts of Stone Expansion & DLC's)Jan 11, 2016 · 129mo
Hearts of Stone and DLCs receive numerous bug fixes and minor balance tweaks, improving quest flows, item interactions, and overall stability.
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