A broad patch focusing on numerous QoL fixes, stability improvements, and targeted bugfixes across gameplay, UI, quests, and world interactions in The Witcher 3: Wild Hunt – Complete Edition (Patch 1.12 Part 1).
✚Bug fixes14
- Gameplay fixes
- Fixed issue where toxic gas clouds failed to poison or deal damage to the player.unknown→fixed
- Fixed rare issue where attacks near friendly NPCs could cause unintended Stamina regeneration.unknown→fixed
- Delayer Recovery:Fixed exploit involving Alchemy skill Tissue Transmutation and Delayed Recovery.→Fixed interaction with Tissue Transmutation / Delayed Recovery
- Chort decoction:Fixes a number of issues affecting the Chort decoction.→Fixed multiple issues
- Rare issue where some mini-bosses could become immortal was resolved.→Fixed immortality under certain circumstances
- Fixed misleading message when casting Signs while enveloped by a cloud from a Dimeritium Bomb detonation.→clarified interaction with Signs in combat
- Living World / Quests fixes
- Fixes issue where treasure hunt 'Shortcut' would not complete correctly.
- Fixes nests destroying and respawning after a time.
- Fixes issue where Shop screen would not open correctly for traveling merchants.
- Fixes NPCs failing to return to abandoned settlement named Ruined Inn.
- Numerous fixes for various quests including Fergus interactions, The Creature from the Oxenfurt Forest reward, Phantom of the Trade Route disappearance, and more.
- Fixes premature deactivation of The Nobleman Statuette and The Soldier Statuette quests.
- Code / systemsFixes issue where Windows OS patch discarded sRGB settings in ICC profiles when launching The Witcher 3.
- Grounds / OtherFixes Faithful Friend quest remaining tagged as failed after Something Ends, Something Begins completed.
◆Other changes12
- Gameplay fixesBlizzard:Special bonus from Superior Blizzard now takes effect only when slow-motion is triggered.→Applied only when slow-motion is triggered
- UI/UX improvements
- Fixes issue where items in merchants' stores could not be compared to currently equipped items.
- Fixes exploit allowing infinite upgrades of runes and glyphs.
- Introduces UI enhancements like showing herb name above available interaction.
- Fixes Toggle HUD button reliability during set scenes and keyboard layouts.
- Highlights required ingredients for pinned formulas in merchant Shop screens if in possession.
- Improves quest tracking by enabling tracking of objectives across different regions.
- Prevents Witcher Medallion and stats bar from disappearing when difficulty changes during combat.
- PC enhancement: repair kits can be applied via drag-and-drop.
- Fixes HUD toggle for QWERTZ and AZERTY keyboard configurations.
- Living World / Quests fixesBalances: prices of goods in Skellige drop by 10% after The Lord of Undvik quest outcome.
- Grounds / OtherFixes rare issue where NPC animations could playback at reduced speed after the On Thin Ice quest.
subjects affected (5)
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Patch history
- →Modding support updateMay 21, 2024 · 27mo
This patch adds Steam Workshop integration and DLC mod loading improvements to The Witcher 3: Wild Hunt, plus easier world ID additions for mods.
- →Another PC Hotfix is available!Dec 22, 2022 · 44mo
No gameplay balance changes detected in this patch note; the text provided only contains technical support and platform navigation, not patch content.
- Next-gen update list of changesDec 12, 2022 · 45mo
Next-gen update adds ray-traced lighting, DLSS 3, performance and visual upgrades, quality-of-life improvements, new content, and cross-progression; numerous fixes and mod integrations accompany the release.
+35→ - →CD PROJEKT RED adds Simplified Chinese language support to The Witcher 3: Wild Hunt!Nov 14, 2018 · 94mo
Witcher 3: Wild Hunt adds Simplified Chinese language support via a free patch.
- →Patch 1.30 - ChangelogAug 30, 2016 · 121mo
Patch 1.30 adds numerous bug fixes across gameplay, GUI, and quests, alongside minor content tweaks and quality-of-life improvements.
- →Patch 1.22 - ChangelogJun 15, 2016 · 124mo
Patch 1.22 provides extensive bug fixes across quests, NPC behavior, progression, inventory, audio/visuals, and quality-of-life improvements for The Witcher 3: Wild Hunt – Complete Edition, with several quest progression fixes and stability improvements.
- →Patch 1.30 - ChangelogMay 30, 2016 · 124mo
Patch 1.30 focuses on quest fixes, balance tweaks, and quality-of-life improvements across gameplay, UI, and general systems.
- →Patch 1.12 - Changelog Part 2 (Hearts of Stone Expansion & DLC's)Jan 11, 2016 · 129mo
Hearts of Stone and DLCs receive numerous bug fixes and minor balance tweaks, improving quest flows, item interactions, and overall stability.
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