General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixrespawn timinginstant→normal
Animals no longer instantly respawn when a player reenters a map, returning to the intended respawn timing.
Fixed instant respawn on map reentry
- ▲🐛Bug fixmid-range accuracy
Weapons are once again accurate at middle range for players who have not unlocked the Zeroing perk.
Restored accuracy for players without Zeroing perk
- ≈🐛Bug fixstability
Fixed a rare crash occurring after switching loadouts that could prevent the game from launching.
- ≈🐛Bug fixHunting Dogfast travel
Resolved an occasional crash when fast traveling with the Hunting Dog in multiplayer.
- ≈🐛Bug fixmain menu
Fixed rare crashes when pressing 'Continue' or changing Reserves from the main menu.
- ≈🐛Bug fixHunt Club menu
Fixed a crash that affected a small number of players when accessing the Hunt Club menu.
- ≈🐛Bug fixPOI Icons
Points of Interest icons are now correctly hidden when the 'Hide POI Icons' option is selected.
- ▲🎯Behaviorsave data
PC players will now have their save data restored from backups if it disappears, rather than the game creating a new save file.
- ≈🐛Bug fixDLC Store
The in-game DLC Store now functions correctly.
- ≈✨NewDLC Store—→Added
Introduced an in-game DLC store on Steam, allowing players to browse and purchase content without leaving the game.
New feature
- ▲🐛Bug fixstability
Fixed a rare crash that occurred when joining a multiplayer session.
Multiplayer crash fix
- ▲🐛Bug fixstability
Fixed a rare crash occurring on PC during game startup.
Startup crash fix
- ▲🐛Bug fixfirst person animations
Resolved extreme lag occurring during first-person animations.
- ≈🐛Bug fixstability
Fixed various crashes to improve overall game stability.
- ▲🛠QoLantialiasing
Faster antialiasing with significantly less pixel noise for better visual clarity.
improvement
- ▲🎯BehaviorSpottingprioritylower→higher
Spotting now takes priority over investigating clues, streamlining the tracking process.
improvement
- ▲🛠QoLTrophy Interactionreticle visibilityhidden→visible
Added a visible reticle when placing and interacting with trophies for better precision.
improvement
- ▲🐛Bug fixskills/perks
Fixed an issue where skills or perks, such as long-range zeroing, would stop working after being reset.
bugfix
- ≈🐛Bug fixADS animation
Fixed jittering that occurred when aiming down sights, improving visual stability.
- ▲🐛Bug fixCallersswitching
Players can now switch callers while prone, removing a previous restriction.
- ≈🐛Bug fixHold Breathaudio
Fixed an issue where holding breath did not trigger the corresponding audio cues.
- ≈🛠QoLanimations
Major overhaul of first-person animations, including better reload synchronization, hipshot-to-sprint transitions, and fixes for various weapon-specific clipping/floating issues.
quality
- ≈✨NewUI—→New
Added a new reserve selection screen in the Main Menu and improved gamepad navigation for multiplayer lobbies.
new
- ▲🎯Behaviorperformance—→Improved
Implemented performance improvements for animal spawning and resolved various crashes related to animal despawning.
behavior
- ▼🐛Bug fixammoinfinite→finite
Fixed an exploit where changing reserves from the shooting range granted infinite ammunition.
bugfix
- ≈🐛Bug fixAchievementsBlocked→Fixed
Fixed Paleontology 101 and Shot-For-Shot achievements via a soft progress reset.
Retroactive Fix
- ≈🎯BehaviorPathfinding—→Improved
Improved general mechanics for animal pathfinding.
AI Improvement
- ▲🐛Bug fixShotgun performance
Fixed a performance drop that occurred when firing shotguns.
Optimization
- ≈🐛Bug fixnoise meter
Fixed the noise meter to correctly reflect player noise in all instances.
Accuracy fix
- ▲🎯BehaviorHUD ammo displayspare ammo→total ammo
HUD now correctly shows total ammo instead of just spare ammo.
UI clarity
- ≈🐛Bug fixstorage categories
Fixed an issue where storage items were hidden due to collapsed categories.
UI fix
- ▲🐛Bug fixoffline mode
DLC should now work correctly in offline mode on PC.
DLC fix
- ≈✨NewBlue Wildebeestaudio—→Added
Added stampede sounds for Blue Wildebeest packs.
New sound
- ≈✂️RemovedLantern FestivaldecorationsPresent→Removed
Removed the Lantern Festival decorations from the game world.
removed
- ≈🐛Bug fixkeybind saving
Fixed an issue where custom keybinds were not saving correctly.
- ≈🐛Bug fixlocalization
Fixed localization issues for Simplified Chinese.
- ≈🎨VisualLantern Festivaldecorations—→Added
Limited time Lantern Festival decorations and statues added to all outposts.
visual
- ≈🐛Bug fixmultiplayer prompts
Fixed a bug where aiming non-weapon items at other players in multiplayer triggered an 'invalid target' prompt.
Bugfix
- ≈🐛Bug fixstability
Resolved a crash related to missing contextual help.
Bugfix
- ▲🐛Bug fixCluespersistenceRandomly disappear→Persistent
Old clues from actively tracked animals no longer disappear randomly, improving tracking consistency.
behavior
- ▲🎯BehaviorLoadingscreen count2→1
Switching reserves no longer triggers two loading screens, reducing wait times.
quality
- ≈🐛Bug fixStabilitycrashes
Implemented various crash fixes to improve game stability.
quality
- ≈🎨Visualloading screens—→Updated
Added new loading screens to the game.
Visual update
- ≈🛠QoLreserve selection screen—→Updated
Updated the reserve selection screen for better usability.
UI update
- ≈🐛Bug fixstability
Fixed a crash occurring when entering the southwest corner of Hirschfelden via landscape re-modeling.
stability
- ≈🐛Bug fixstability
Fixed a crash that occurred when a player left a multiplayer game while seated on an ATV.
stability
- ▲🐛Bug fixtents
Implemented additional improvements to prevent tents from disappearing.
quality
- ≈🐛Bug fixrain audio
Fixed stuttering rain sounds in specific game areas.
audio
- ≈🐛Bug fixATV notifications
Fixed a bug where the 'driving ATV into water' message was shown to all players in multiplayer instead of just the driver.
behavior
- ≈✨NewAnti-Aliasing—→Added
Added Temporal Anti-Aliasing (TAA) to the graphics settings.
TAA
- ≈✨NewDeath Sequence—→Added
Added a new player death sequence and ragdoll effect.
Player Death
- ▲🎯BehaviorCodexinteractionmanual→automatic
The Codex now opens automatically when interacting with landmarks and cairns.
Auto-open Codex
- ≈🔊AudioATVaudio—→Added
ATVs now produce sound when passing through vegetation like bushes.
Vegetation Sound
- ≈✨Newlocalization—→Simplified Chinese
Added full text localization for Simplified Chinese across the main game and all DLCs.
- ≈🐛Bug fixbug fixes
Implemented several new bug fixes to improve overall game stability.
- ≈🎯BehaviorMultiplayer Chattext input
Multiplayer chat currently does not support Simplified Chinese text input; the team is investigating a solution.
- ▲🛠QoLgamepad sensitivity—→Improved
Gamepad sensitivity has been tuned for a better user experience.
Improved gamepad sensitivity
- ≈🐛Bug fixFirst Aid Kitaim animationlooping→fixed
Fixed a looping animation bug that occurred when attempting to aim with a first aid kit.
Fixed looping animation
- ≈🛠QoLNametagsinterpolation—→Improved
Improved interpolation for nametags in multiplayer, resulting in smoother movement.
Smoother nametag movement
- ▲🛠QoLHarvest ScreenUX—→Improved
The Harvest Screen has received a visual and UX update for a better user experience.
Beauty treatment
- ≈🛠QoLScoreboardUI—→Updated
The in-game scoreboard has been visually updated.
Beauty treatment
- ≈🐛Bug fixstability—→Fixed
Resolved a crash that occurred when spooking animals.
Fixed crash related to spooking animals
- ≈🐛Bug fixSpreeberg Western Outpostobjectsfloating→fixed
Fixed various floating objects at the Spreeberg Western Outpost to improve immersion.
Fixed floating objects
- ≈📝Textlocalization—→Fixed
Implemented various fixes for game localization.
Various localization fixes
- ▲📊Numericpricing—→30% Discount
Owners of 'Tents & Ground Blinds' or the 'Mile a Minute Bundle' receive a 30% discount on the new ATV DLC.
Loyalty discount
- ≈🎯Behavioranimal respawn
Animals now correctly repopulate if they were killed but not harvested.
behavior
- ≈🐛Bug fixUI
Fixed a stuck empty tutorial box that appeared after harvesting animals.
bugfix
- ≈🐛Bug fixflashlight
Fixed an issue where the flashlight could not be toggled.
bugfix
- ≈🔁Reworkfall damage
Reworked the fall damage system for better consistency.
Rework
- ▲🐛Bug fixoutpost unlocking
Fixed issues where outposts remained permanently locked or failed to unlock for clients in multiplayer.
Bugfix
- ▲🐛Bug fixitem unlocking
Items now correctly unlock immediately when requirements are already met.
Bugfix
- ≈🐛Bug fixtracks highlight
Fixed a bug where the tracks highlight setting would turn off during animal harvesting.
UI Fix
- ≈🎯Behaviorcaller audio
Adjusted the sound mix for callers to improve audio clarity.
Audio Adjustment
- ≈🐛Bug fixcrosshair alignment
The range finder crosshair is now correctly centered, improving aiming precision.
- ≈🎯Behaviorfast travel notifications
Game hosts will now receive notifications when guests use fast travel, improving multiplayer coordination.
- ≈🐛Bug fixmap icon persistence
Fixed an issue where map icons were not consistently removed after exiting to the main menu and re-entering.
- ≈🐛Bug fixhunting pressure crash
Resolved a crash occurring when animal home ranges were disabled due to excessive hunting pressure.
- ≈🎯Behaviorsound system initialization
The game will now launch without sound instead of crashing if the sound system fails to initialize.
- ≈🐛Bug fixprofile card
Fixed an issue where the codex profile card did not display the correct facial variations for new character customizations.
- ≈🐛Bug fixstability
Resolved a random crash that occurred when an animal despawned from the game world.
- ≈✨Newmenu option—→Added
Added an 'Exit to main menu' button to the game menu for better navigation.
UI
- ≈🐛Bug fixspawn behavior
Fixed a critical bug that caused player characters to die immediately upon spawning into the game.
Bugfix
- ▲🎯Behaviorfootprint clues
Footprint clues now properly display the approximate weight of the animal, improving tracking accuracy.
Quality
- ≈🐛Bug fixstability
Resolved multiple crashes related to window/fullscreen switching, entering deep water, map content changes, and multiplayer bagging.
Stability
- ▲🎯Behaviorharvest bonus—→Carries Over
Consecutive harvest bonuses are now preserved in single-player mode, rewarding consistent hunting.
Consecutive harvest bonus now carries over in single player games.
- ▲🐛Bug fixlogin stateDeath→Alive
Resolved a critical bug that caused players to die immediately upon logging into the game.
Fix for player death when starting the game.
- ≈🎯Behaviorneed zonesVisible→Hidden
Need zones are now local to the player and do not appear when joining a multiplayer session.
You will no longer see your own discovered need zones when joining another player’s game.
- ▲🐛Bug fixpoint of interest
Fixed a map collision issue where certain points of interest caused accidental player death.
Fixed point of interest being too close to a rock which killed players.
- ▲🔁Reworkfall damage
Reworked fall damage and physics to eliminate accidental death caused by rocks and bushes.
Physics rework
- ≈🐛Bug fixitem capacitydifferent→same
Imperial and metric systems now use the same item capacity.
System unification
- ▲🐛Bug fixspawn damagehurt→safe
Players will no longer be hurt or killed when spawning too close to other players.
Multiplayer fix
- ≈🛠QoLtracking cone
The tracking cone on the minimap now correctly scales based on the player's tracking skill.
UI scaling
- ≈🐛Bug fixstability
Fixed multiple crashes related to the minimap, reserve changes, player icons, and mismatching clues.
Crash fixes
- ≈🐛Bug fixaudiovanishing→working
Weapon and item sounds no longer vanish after switching items multiple times.
Sound fix
- ≈🛠QoLterrain
Updated terrain to remove tunnels and fixed various floating items.
Map cleanup
- ≈🐛Bug fixCluesdespawn
Fixed an issue where clues would not despawn correctly after fast traveling.
Clues now correctly despawn after fast traveling
- ≈🎯BehaviorScreen Space Reflectionsdefault settingOff→On
Water reflections are now enabled by default on medium and low graphics settings to help with game startup issues.
Enabled by default for medium and low settings
- ▲🛠QoLMini mapperformance
Optimized the mini map to improve overall game performance.
Mini map performance optimization
- ≈🐛Bug fixHunting Standsinteraction
Resolved issues regarding how players interact with hunting stands.
Fixed interactions with Hunting Stands
- ≈🛠QoLStabilitycrash reporting
Improved data collection for freezes, which will now likely result in a crash to send diagnostic info to the team.
Improved data collection on deadlocks
- ≈🐛Bug fixstability
Fixed a crash that occurred specifically in multiplayer mode after the Patch 1.2 update.
- ≈🐛Bug fixscoreboard
Fixed a crash that occurred when opening the scoreboard in multiplayer for players using specific languages.
Crashfix
- ▲🎯Behavioritem unlocks
Items are now correctly unlocked immediately upon exceeding the requirements, provided the character or weapon level is updated via experience points.
Progression fix
- ≈🐛Bug fixInvite to game
Fixed a crash that occurred when using the Steam 'Invite to game' feature.
bugfix
- ≈🐛Bug fixMap Icons
Fixed a crash triggered by hovering over specific icons on the map.
bugfix
- ≈🐛Bug fixAnimal Ragdolls
Fixed a crash related to ragdoll synchronization for spawned animals.
bugfix
- ≈🎯BehaviorMultiplayer Joining
Disabled the ability to join friends in multiplayer if the game is not already running to prevent issues.
behavior
- ≈🛠QoLKeybindings
Provided a manual workaround to edit keymap.json for players unable to change bindings in-game.
workaround
- ≈🛠QoLSettings Menu
Added a workaround to return to the game from the settings menu by hovering over main menu icons and pressing ESC.
workaround
- ≈🐛Bug fixstability
Fixed a crash in the keybinding menu occurring when unsupported hardware, such as specific controllers or joysticks, is connected.
- ≈🐛Bug fixstability
Resolved a crash occurring within the settings menu.
- ▲🎯Behaviorperformance
Improved performance in scenarios where a large number of unharvested animals are present on the map.
- ≈🐛Bug fixstability
Fixed a map-related crash associated with the player icon.
- ≈🐛Bug fixstability
Resolved a crash that occurred when leaving multiplayer games.