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theHunter: Call of the Wild™
theHunter: Call of the Wild™
AdventureSimulationSports
Expansive Worlds · Avalanche Studios·-90%$1.99
Mar 14, 2019 · 88mo ago

Patch 1.32

AI summary1d

Patch 1.32 focuses on fixing weapon-related bugs and improving animal distribution on Parque Fernando.

Images © theHunter: Call of the Wild™ via Steam

Buffs2

  • GeneralCallers:Players can now switch callers while prone, removing a previous restriction.
  • ShotgunsRed Raptor Sights:Red Raptor sights now zoom properly on shotguns, improving target acquisition.

Bug fixes3

  • General
    • Fixed jittering that occurred when aiming down sights, improving visual stability.
    • Hold Breath:Fixed an issue where holding breath did not trigger the corresponding audio cues.
  • ShotgunsFixed a bug that caused infinite reloading loops on shotguns.

Other changes3

  • Weapon Models
    • VIRANT KLASIKA:VIRANT KLASIKA now has a distinct visual model, no longer appearing identical to the VIRANT EXPRESS.VIRANT EXPRESSUnique
    • .270:The .270 rifle now has a distinct visual model, no longer appearing identical to the Huntsman.HuntsmanUnique
  • Parque FernandoUpdated the distribution of animals across the map to improve hunting balance.Updated

subjects affected (4)

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How did this patch land?
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official notes
theHunter: Call of the Wild™ · Mar 14, 2019
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Patch history

see all 54

  1. Hotfix 8.3.1
    Oct 30, 2025 · 7mo
    +1
  2. Community Challenge Fix
    Jul 1, 2025 · 11mo
    +1
  3. The Winter Hotfix is now live!
    Dec 10, 2024 · 18mo
    +71
  4. Bugfix Patch
    Jul 23, 2024 · 23mo
    +2
  5. Showcase Update Hotfix is now available!
    Mar 28, 2023 · 39mo
    +1
  6. In-game DLC Store Now Open
    Mar 31, 2022 · 51mo
  7. HOTFIX 1.67: NOW LIVE
    Apr 20, 2021 · 62mo
    +4
  8. Silver Ridge Peaks Patch 1.59
    Jul 2, 2020 · 72mo
    +2

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