Patch 1.4 focuses on stability improvements, fixing animal AI freezing, correcting weapon statistics, and resolving various UI and audio bugs.
Images © theHunter: Call of the Wild™ via Steam
▲Buffs2
- General
- Reworked fall damage and physics to eliminate accidental death caused by rocks and bushes.
- Players will no longer be hurt or killed when spawning too close to other players.hurt→safe
▼Nerfs1
- .270 WardenCorrected the magazine size from 5 to 4 rounds to match intended design.5→4
✚Bug fixes6
- 30-30 Lever Action RifleCorrected an issue where the 30-30 Lever Action Rifle awarded shotgun scores instead of rifle scores.shotgun→rifle
- Bows
- Aiming:Aiming with bows no longer causes other scopes to have an incorrect offset.
- Aiming:Fixed an issue where players could get stuck at maximum wobble while aiming.
- General
- Imperial and metric systems now use the same item capacity.different→same
- Fixed multiple crashes related to the minimap, reserve changes, player icons, and mismatching clues.
- Weapon and item sounds no longer vanish after switching items multiple times.vanishing→working
◆Other changes4
- BowsHolding Breath:Holding breath with bows now correctly increases heart rate and decreases wobble.
- AnimalsImplemented first iteration of fixes to prevent animals from becoming stuck or frozen.frozen→
- General
- The tracking cone on the minimap now correctly scales based on the player's tracking skill.
- Updated terrain to remove tunnels and fixed various floating items.
subjects affected (5)
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Patch history
- Hotfix 8.3.1Oct 30, 2025 · 7mo+1→
- Community Challenge FixJul 1, 2025 · 11mo+1→
- The Winter Hotfix is now live!Dec 10, 2024 · 18mo+7−1→
- Bugfix PatchJul 23, 2024 · 23mo+2→
- Showcase Update Hotfix is now available!Mar 28, 2023 · 39mo+1→
- →In-game DLC Store Now OpenMar 31, 2022 · 51mo
- HOTFIX 1.67: NOW LIVEApr 20, 2021 · 62mo+4→
- Silver Ridge Peaks Patch 1.59Jul 2, 2020 · 72mo+2→
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