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The Changeling

HeroThe Changeling · Campaign · Tzeentch · Stealth · Legendary · Skill · Recruitment · Chaos · Legendary Hero
4 patcheslast touched 18mo ago-2

Power trajectory

Up = buffed, down = nerfed
-20+1Sep 19, 2023Jan 28, 2025Sep 19, 2023 — Total War: WARHAMMER III - Hotfix 4.0.3 +1 / -1 (cum 0)Oct 31, 2023 — Total War: WARHAMMER III - Hotfix 4.0.6 +1 / -0 (cum +1)Mar 5, 2024 — Total War: WARHAMMER III - Hotfix 4.2.1 +0 / -3 (cum -2)Jan 28, 2025 — Hotfix 6.0.4 +0 / -0 (cum -2)
Zoom into one ability:8 abilities tracked
Filter by change type:4 types in this subject

Patch history

  1. Jan 28, 2025·Hotfix 6.0.4
    • 🐛Bug fixTrickster CultSettlement Disengagement

      Fixed a bug where Lords would not disengage from a settlement after establishing a Trickster Cult.

      bugfix

    • 🎯BehaviorStealthCult VisibilityRevealed

      Losing a battle now reveals Trickster Cults in that region; losing all armies reveals all Cults.

      Easier to track

    • 🎯BehaviorRaiding StanceVisibilityHiddenVisible

      Raiding stance now explicitly makes the army visible to prevent accidental hiding.

      Clarity on army position

    • NewProtection BuildingDetectionAdded

      Protection building chain now reveals hidden armies (including The Changeling) in the local region.

      Counter-play added

    • 🐛Bug fixAdherents of the Tricksterrecruit rankno increaseincreased

      The unique skill 'Adherents of the Trickster' now correctly increases the recruit rank of Cultist Heroes.

      bugfix

    • NewForm AcquisitionAdded

      The Changeling now gains forms from recruited Legendary Heroes and characters from vassalized or confederated factions.

      Now gains forms of Legendary Heroes recruited, vassalized, or confederated.

    • ✂️RemovedAriel FormFreeRemoved

      Removed the free acquisition of Ariel's form when defeating the Sisters of Twilight in battle.

      No longer automatically gains Ariel's form upon defeating Sisters of Twilight.

    • 🐛Bug fixReality WoundSpawn BehaviorBrokenFixed

      Fixed Reality Wound building not spawning a hostile army and failing to destroy itself when completed in an allied settlement.

      Now correctly spawns hostile army and destroys itself in allied settlements.

    • 🎯BehaviorGrand Scheme (Empire)Diplomacy TriggerPartialFull

      The Grand Scheme in the Empire now correctly forces all Elector Counts into war with one another and prevents AI peace treaties.

      Forces all Elector Counts to war with each other and prevents peace/confederation.

The Changeling balance history — Total War: WARHAMMER III · PatchDiff