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Pets

GeneralCosmetic · Animals · Simulation · AI
2 patcheslast touched 2mo ago▲ +2

Power trajectory

Up = buffed, down = nerfed
0+2Dec 9, 2025Mar 25, 2026Dec 9, 2025 — Unwrap Our New Micro Update 🎁 +2 / -1 (cum +1)Mar 25, 2026 — Town to City Hotfix +1 / -0 (cum +2)
Zoom into one ability:3 abilities tracked
Filter by change type:2 types in this subject

Patch history

  1. Mar 25, 2026·Town to City Hotfix+1
    • 🐛Bug fixbehavior

      Fixed cats glitching at the original position of a house when that house is moved.

      bugfix

    • 🐛Bug fixsizedefaultrandom

      Fixed pets having only default sizes; they now correctly apply random size modifiers.

      bugfix

    • 🐛Bug fixhappiness calculationOver 100%Capped 100%

      Fixed an issue where pets caused town happiness to erroneously exceed 100%.

      Bug fix

    • 🎯BehaviorFamily Movecat movementStaticFollows family

      Moving a family now correctly moves the family's cat to the new house.

      Bug fix

    • 🎯BehaviorDog AIstuck behaviorStuckAuto-teleport

      Stuck dogs will now automatically teleport to the inhabitant they follow.

      Bug fix

    • 🐛Bug fixUI trait %IncorrectCorrect

      The household UI now displays the correct trait percentage when assigning a pet.

      Bug fix