A small hotfix focusing on building placement, terraforming interactions, and pet behavior bugs.
Images © Town to City via Steam
▲Buffs1
- PetsFixed pets having only default sizes; they now correctly apply random size modifiers.default→random
✚Bug fixes9
- Buildings
- Fixed buildings from being able to snap to the sides of bridges.
- Fixed an issue where moving buildings would not always properly update their position in the code.
- Bridges
- Fixed the possibility to place bridges through steep terrain mountains.
- Bridges now correctly move up or down when terraforming the land they are placed on.
- PetsFixed cats glitching at the original position of a house when that house is moved.
- Terraforming
- Dithering:Fixed issues with the size of brushes when using the dithering setting.
- Fixed undo/redo functionality to properly update building terrain filling heights.
- Fence Posts:Fixed fence posts not being able to be curved or moved when placed on terraformed terrain.
- DecorationsFixed decorations to have the correct position at the cursor when dragging over water.
subjects affected (5)
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Patch history
- →Town to City Patch NotesMay 29, 2026 · 3d
- Town to City HotfixesDec 11, 2025 · 5mo+1→
- Unwrap Our New Micro Update 🎁Dec 9, 2025 · 5mo+8−1→
- Trick or Treat…Our Halloween Update is Here 🎃Oct 14, 2025 · 7mo+8→
- Town to City HotfixesSep 23, 2025 · 8mo+1→
- →Town to City HotfixesSep 18, 2025 · 8mo
- →Town to City Demo HotfixesJun 24, 2025 · 11mo
- Town to City Demo HotfixesJun 18, 2025 · 11mo+1→
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