Tourism
GeneralEconomy · Management
1 patcheslast touched 1w ago▲ +2
Power trajectory
Up = buffed, down = nerfedZoom into one ability:6 abilities tracked
Filter by change type:4 types in this subject
Patch history
- ▲✨NewHotelsguest info—→Added
Hotels now display the city of origin for bourgeoisie guests, providing better insight into tourism flow.
- ▲📊NumericHotel Routesmax lengthshorter→longer
Increased the maximum length of all hotel routes, allowing for more flexible city planning.
- ▲🎯BehaviorMarketplace Strollaccepted decorationsstandard→nature decorations
The 'marketplace stroll' route now accepts nature decorations, expanding layout options.
- ≈🐛Bug fixHotel Staffingemployment logic
Fixed issues where hotel workers were either fired upon loading or failed to be fired when route scores dropped.
- ≈🐛Bug fixHotel Guest Spotsvacancy logic
Fixed a bug where bourgeoisie moving to lower class residences failed to free up their hotel guest spots.
- ▼🐛Bug fixTourism Researchfarm points
Fixed a bug where researching specific tourism items incorrectly increased the maximum amount of storable farm points.