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Tourism

GeneralEconomy · Management
1 patcheslast touched 1w ago▲ +2

Power trajectory

Up = buffed, down = nerfed
0+2Jun 24, 2026Jun 24, 2026Jun 24, 2026 — Town to City Patch Notes +3 / -1 (cum +2)
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Patch history

  1. Jun 24, 2026·Town to City Patch Notes+3-1
    • NewHotelsguest infoAdded

      Hotels now display the city of origin for bourgeoisie guests, providing better insight into tourism flow.

    • 📊NumericHotel Routesmax lengthshorterlonger

      Increased the maximum length of all hotel routes, allowing for more flexible city planning.

    • 🎯BehaviorMarketplace Strollaccepted decorationsstandardnature decorations

      The 'marketplace stroll' route now accepts nature decorations, expanding layout options.

    • 🐛Bug fixHotel Staffingemployment logic

      Fixed issues where hotel workers were either fired upon loading or failed to be fired when route scores dropped.

    • 🐛Bug fixHotel Guest Spotsvacancy logic

      Fixed a bug where bourgeoisie moving to lower class residences failed to free up their hotel guest spots.

    • 🐛Bug fixTourism Researchfarm points

      Fixed a bug where researching specific tourism items incorrectly increased the maximum amount of storable farm points.