A small hotfix addressing Time Trial checkpoints, building tool bugs, and specific vehicle behaviors in Airborne.
- Time Trialscheckpoint activation
Fixed an issue where checkpoints in Time Trials were not activating correctly, ensuring proper race progress tracking.
- Building ToolsBlock Rotationactivation trigger
Fixed a bug where hovering over blocks without selecting them could trigger the rotate state and cause the user to get stuck.
- Building ToolsDrag Selectcopy/delete interaction
Fixed an issue where copying or deleting blocks during a drag selection led to unstable game states.
- Building ToolsEdit Blueprint UITAB key interaction
Prevented the map from opening in the background when pressing TAB while in the Edit Blueprint UI.
- Airborne VehiclesCrashed Statetrigger
Fixed Speeders and Zeppelins in Airborne not switching to their crashed state and failing to drop Chirpo Passengers.
