A small hotfix addressing Time Trial checkpoints, building tool bugs, and specific vehicle behaviors in Airborne.
✚Bug fixes5
- Time TrialsFixed an issue where checkpoints in Time Trials were not activating correctly, ensuring proper race progress tracking.
- Building Tools
- Block Rotation:Fixed a bug where hovering over blocks without selecting them could trigger the rotate state and cause the user to get stuck.
- Drag Select:Fixed an issue where copying or deleting blocks during a drag selection led to unstable game states.
- Edit Blueprint UI:Prevented the map from opening in the background when pressing TAB while in the Edit Blueprint UI.
- Airborne VehiclesCrashed State:Fixed Speeders and Zeppelins in Airborne not switching to their crashed state and failing to drop Chirpo Passengers.
subjects affected (3)
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Patch history
- →Update 2.3.5May 8, 2026 · 3mo
A small maintenance update focusing on UI bug fixes, blueprint editing, and localization.
- →2.3.3 HotfixApr 20, 2026 · 4mo
Hotfix 2.3.3 disables the problematic Save Migration feature to prevent blueprint loss and provides guidance on manual recovery.
- 2.3.3 Live Now!Apr 17, 2026 · 4mo
Patch 2.3.3 focuses on UI performance improvements, campaign accessibility updates, and a wide array of bug fixes for blocks and builder mechanics.
+5→ - Mech Amok Hotfix 1Mar 13, 2026 · 5mo
A high-severity hotfix addressing game crashes, controller UI bugs, and progression blockers in the Mech Amok DLC.
+1→ - →2.2.1 Hotfix Episode 1Nov 21, 2025 · 9mo
Hotfix 2.2.1 focuses on stability and bug fixes for the Frozen Tracks campaign, specifically addressing block invisibility, track malfunctions, and game crashes.
- Sparks rework, trike glitch fix, physics update, and more!Oct 2, 2025 · 10mo
Major physics engine update via Unity/PhysX upgrade, resulting in the removal of several propulsion glitches and a reset of race leaderboards.
+7−3→
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