Major physics engine update via Unity/PhysX upgrade, resulting in the removal of several propulsion glitches and a reset of race leaderboards.
▲Buffs7
- General
- Fixed soft locks occurring when using a controller in the Colour/Decal Picker and Mirror Mode.
- Fixed a crash ('Oh No') when a client late joins a game with specific structure setups.
- Fixed terrain rendering issues on specific integrated GPUs.
- Hinges, Servos, and AileronsIncreased Max Strength to 200 to allow for better refinement and to compensate for PhysX changes.→200
- LandminesDispensing:Landmines can now be dispensed underwater, effectively creating sea mines.No→Yes
- High SeasFixed issues where some trees and instanced area details were not rendering correctly.
- ModdingAudio banks are now parsed dynamically, adding 226 missing sounds to Space Sector and Airborne.Static→Dynamic
▼Nerfs3
- Hinges, Servos, and AileronsThe Hinge Glitch used for propulsion no longer functions due to the PhysX update.Active→Removed
- SuspensionFixed a bug where values above 1 had no effect; old structures with values >1 are now reset to 1.0.>1→1.0
- Quantum GlitchThe Quantum Glitch no longer functions following the PhysX update.Active→Removed
✚Bug fixes3
- GeneralFixed the Trike Glitch, removing it from the game.Active→Removed
- Depth ChargeFixed the projectile collider which was double the size it should have been.2x→1x
- High SeasFixed the material setup for the Sea Worm.Incorrect→Correct
◆Other changes3
- General
- Reworked sparks from self-collision to only appear in localized areas when the structure is actually taking damage.
- Race leaderboards have been reset due to physics changes and the removal of certain glitches.→Reset
- Hinges, Servos, and AileronsFree-floating hinges are now stiffer than they were in the previous physics version.Flexible→Stiffer
subjects affected (8)
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Patch history
- →2.4 Time Trials HotfixJun 19, 2026 · 2mo
A small hotfix addressing Time Trial checkpoints, building tool bugs, and specific vehicle behaviors in Airborne.
- →Update 2.3.5May 8, 2026 · 3mo
A small maintenance update focusing on UI bug fixes, blueprint editing, and localization.
- →2.3.3 HotfixApr 20, 2026 · 4mo
Hotfix 2.3.3 disables the problematic Save Migration feature to prevent blueprint loss and provides guidance on manual recovery.
- 2.3.3 Live Now!Apr 17, 2026 · 4mo
Patch 2.3.3 focuses on UI performance improvements, campaign accessibility updates, and a wide array of bug fixes for blocks and builder mechanics.
+5→ - Mech Amok Hotfix 1Mar 13, 2026 · 5mo
A high-severity hotfix addressing game crashes, controller UI bugs, and progression blockers in the Mech Amok DLC.
+1→ - →2.2.1 Hotfix Episode 1Nov 21, 2025 · 9mo
Hotfix 2.2.1 focuses on stability and bug fixes for the Frozen Tracks campaign, specifically addressing block invisibility, track malfunctions, and game crashes.
Recently Updated
6

Ver. 1.0.2 - DUNGEON GENERATION FIXED + PLAYER FREEZE FIX
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Darkest Dungeon - The Fire’s Edge - Retail 27868 HOTFIX
Hotfix addressing audio, progression blockers, and UI/menu visibility with known Mac/Linux issues.

Patch 2.0.3 is now available
Patch 2.0.3 introduces crash fix on launch and Steam Items release support, with general stability and mod-related advisory.

Hotfix Notes: 1.0.4.0
Hotfix 1.0.4.0 focuses on server routing, gameplay polish, QoL fixes, and broad weapon balance adjustments across several firearms for No More Room in Hell 2.
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