Controls and interface
GeneralControls · UI · Input · Camera · Accessibility
1 patcheslast touched 15h ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ≈🛠QoLmouseAimingConsistency—→Improved
Mouse aiming consistency improved, including diagonal movement and rapid input events.
- ≈🛠QoLmouseSensitivity—→Updated
Default mouse sensitivity and smoothing values updated.
- ≈🎯BehaviorcameraFOV—→Updates immediately after display reset
Camera FOV now updates immediately after display settings are reset.
- ≈🎯BehaviorinputFocus—→Ignored when unfocused
Prevents menus from reacting to pointer, keyboard, or controller inputs while the game is unfocused.
- ≈🎯BehaviorJournal—→Locked while weapon wheel slow-motion active
Journal does not open while weapon wheel controls slow motion.
- ≈🎯BehaviorExteriorSlingSnipe—→Cannot be collected through a wall
Exterior Sling Snipe can no longer be collected through walls.
- ≈🛠QoLTVCollider—→Adjusted
Television collider adjusted to prevent trapping the player.
- ≈🎯BehaviorExteriorCollision
Extended exterior scene, collision, and visual cleanup efforts.