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Controls and interface

GeneralControls · UI · Input · Camera · Accessibility
1 patcheslast touched 15h ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Aug 25, 2026Aug 25, 2026Aug 25, 2026 — Twisted Tower (v 1.0.4.4.2) Patch +0 / -0 (cum 0)
Zoom into one ability:1 abilities tracked
Filter by change type:2 types in this subject

Patch history

    • 🛠QoLmouseAimingConsistencyImproved

      Mouse aiming consistency improved, including diagonal movement and rapid input events.

    • 🛠QoLmouseSensitivityUpdated

      Default mouse sensitivity and smoothing values updated.

    • 🎯BehaviorcameraFOVUpdates immediately after display reset

      Camera FOV now updates immediately after display settings are reset.

    • 🎯BehaviorinputFocusIgnored when unfocused

      Prevents menus from reacting to pointer, keyboard, or controller inputs while the game is unfocused.

    • 🎯BehaviorJournalLocked while weapon wheel slow-motion active

      Journal does not open while weapon wheel controls slow motion.

    • 🎯BehaviorExteriorSlingSnipeCannot be collected through a wall

      Exterior Sling Snipe can no longer be collected through walls.

    • 🛠QoLTVColliderAdjusted

      Television collider adjusted to prevent trapping the player.

    • 🎯BehaviorExteriorCollision

      Extended exterior scene, collision, and visual cleanup efforts.