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Twisted Tower
Twisted Tower
ActionAdventureIndie
Atmos Games · 3D Realms·-10%$13.49
Aug 25, 2026 · 14h ago

Twisted Tower (v 1.0.4.4.2) Patch

AI summary59m

A broad set of fixes across progression, controls, gameplay, visuals, and performance to improve stability, input handling, weapon behavior, and environmental interactions.

Bug fixes13

  • Gameplay and combat
    • Dash:Dash occasionally failing to refresh when landing has been fixed.Fixed
    • WeaponSwap:Weapon firing cooldowns no longer reset during rapid weapon swaps.Fixed when rapidly swapping weapons s
    • CliplessWeapons:Clipless weapons no longer attempt to reload after firing.No longer reload after firing
    • TommyGun:Tommy Gun's special attack now consumes ammunition only from the currently loaded magazine.Ammo consumption limited to loaded magazine
    • Exterior:Exterior Sling Snipe collection through walls was prevented (duplicate entry above but from different perspective).Cannot be collected through a wall
    • Teleporter activations fixed.Fixed
    • Cart:Player no longer collides with the cart during quick exits.Fixed
    • Props:Nearby physics props no longer activate twice from a single push.Fixed
    • HotelEntranceRope:Fixed an invalid physics setup on a Hotel entrance rope.Fixed
    • FireExtinguisher:Fire-extinguisher particles no longer detach while the extinguisher is moving.Fixed
    • WoodenButton:Wooden-button graphics no longer disappear when viewed near walls.Fixed
    • LowHealthTreat:Low-health treat flash now occurs without delay.Occurs immediately
    • Teleporter:Fixed teleporter activations (interactions corrected).Fixed

Other changes16

  • Progression, secrets, and saving
    • Secret route tracking fixed so valid routes correctly reflect collected secrets and areas where they were found remain associated.2727 (adjusted routes tracked correctly)
    • Save indicator remains visible during very fast saves and scene transitions.Visible
  • Controls and interface
    • Mouse aiming consistency improved, including diagonal movement and rapid input events.Improved
    • Default mouse sensitivity and smoothing values updated.Updated
    • Camera FOV now updates immediately after display settings are reset.Updates immediately after display reset
    • Prevents menus from reacting to pointer, keyboard, or controller inputs while the game is unfocused.Ignored when unfocused
    • Journal does not open while weapon wheel controls slow motion.Locked while weapon wheel slow-motion active
    • Exterior Sling Snipe can no longer be collected through walls.Cannot be collected through a wall
    • Television collider adjusted to prevent trapping the player.Adjusted
    • Extended exterior scene, collision, and visual cleanup efforts.
  • Gameplay and combat
    • Reload:Ammo collected during a reload no longer gets lost when reload completes.Not lost
    • Backtracking gates in Exterior and alternate Clown Casino routes corrected to avoid blocking return paths.Backtracking gates adjusted
    • Unintended Chapter 1 grapple-puzzle shortcut closed.Shortcut removed
  • Visuals and performance
    • Fog across Chapters 1–3 optimized and adjusted for better atmosphere and performance.Optimized and adjusted
    • Improved NPC head tracking for more natural animations.Improved
    • Exterior scene, collision, and visual cleanup completed.Done

subjects affected (4)

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How did this patch land?
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official notes
Twisted Tower · Aug 25, 2026

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