Gameplay and combat
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixDashrefresh—→Fixed
Dash occasionally failing to refresh when landing has been fixed.
- ≈🎯BehaviorReloadammoLostDuringReload—→Not lost
Ammo collected during a reload no longer gets lost when reload completes.
- ≈🐛Bug fixWeaponSwapcooldownReset—→Fixed when rapidly swapping weapons s
Weapon firing cooldowns no longer reset during rapid weapon swaps.
- ≈🐛Bug fixCliplessWeaponsreload—→No longer reload after firing
Clipless weapons no longer attempt to reload after firing.
- ≈🐛Bug fixTommyGunspecialAttackAmmo—→Ammo consumption limited to loaded magazine
Tommy Gun's special attack now consumes ammunition only from the currently loaded magazine.
- ≈🐛Bug fixExteriorSlingSnipe—→Cannot be collected through a wall
Exterior Sling Snipe collection through walls was prevented (duplicate entry above but from different perspective).
- ≈🐛Bug fixTeleporter—→Fixed
Teleporter activations fixed.
- ≈🐛Bug fixCartcollision—→Fixed
Player no longer collides with the cart during quick exits.
- ≈🐛Bug fixPropsactivation—→Fixed
Nearby physics props no longer activate twice from a single push.
- ≈🐛Bug fixHotelEntranceRopephysics—→Fixed
Fixed an invalid physics setup on a Hotel entrance rope.
- ≈🐛Bug fixFireExtinguisherparticlesDetached—→Fixed
Fire-extinguisher particles no longer detach while the extinguisher is moving.
- ≈🐛Bug fixWoodenButtongraphics—→Fixed
Wooden-button graphics no longer disappear when viewed near walls.
- ≈🐛Bug fixLowHealthTreatflash—→Occurs immediately
Low-health treat flash now occurs without delay.
- ≈🔁ReworkGates—→Backtracking gates adjusted
Backtracking gates in Exterior and alternate Clown Casino routes corrected to avoid blocking return paths.
- ≈✂️RemovedChapter1Grapple—→Shortcut removed
Unintended Chapter 1 grapple-puzzle shortcut closed.
- ≈🐛Bug fixTeleporteractivation—→Fixed
Fixed teleporter activations (interactions corrected).