Dracula
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲📊NumericPhase 1Wolf health—→-20%
Health of wolves spawned in co-op is reduced by 20%, making the first phase more manageable.
buff
- ▲📊NumericPhase 2Long dash damage250%→180%
Damage from the long dash shadow summon is reduced, lowering the burst potential of this attack.
buff
- ▲📊NumericPhase 3 (Brutal)Blood Soul movement speed0.9→0.75
Blood Souls move slower in Brutal mode, allowing players more time to react.
buff
- ▲📊NumericPhase 3 (Brutal)Blood Soul healing5%→3.5%
Healing provided by Blood Souls in Brutal mode is reduced.
buff
- ▲📊NumericPhase 4 (Brutal)Curse of Dracula damage amp3%→1%
Damage taken per stack of Curse of Dracula is significantly reduced, making the phase less punishing.
buff
- ▲📊NumericPhase 4 (Brutal)Projectile spawn rate2.5s→3.0s s
Waves of projectiles spawn less frequently, providing more breathing room.
buff
- ▲📊NumericPhase 4 (Brutal)Projectile velocity13→10
Projectiles move slower, making them easier to dodge.
buff
- ▲📊NumericPhase 4 (Brutal)Blood storm shrink duration60s→80s s
The shrinking blood storm effect lasts longer, giving players more time to position themselves.
buff
- ▼📊NumericPhase 4 (Brutal)Ethereal sword impact duration1.2s→1.4s s
Increased the impact duration for ethereal sword AoEs, slightly increasing crowd control.
nerf
- ▲📊NumericPhase 4 (Brutal)Pushback nova knockback—→Reduced
Slightly reduced the knockback on pushback blood novas.
buff