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Servants

GeneralUtility · Base · Economy · Minions · Management · Castle
4 patcheslast touched 33mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0+1Jun 9, 2022Sep 4, 2023Jun 9, 2022 — Patch 0.5.41821 +2 / -1 (cum +1)Aug 10, 2022 — Patch 0.5.42584 | Patch Notes | Hotfix 10 +0 / -0 (cum +1)Sep 28, 2022 — Patch 0.5.43954 | Patch Notes | Hotfix 13 +0 / -0 (cum +1)Sep 4, 2023 — Secrets of Gloomrot Hotfix #10 +0 / -1 (cum 0)
Zoom into one ability:2 abilities tracked
Filter by change type:2 types in this subject

Patch history

    • 🐛Bug fixrepair capabilityFull RepairLimited/None

      Fixed a bug that allowed servants to fully repair equipable items, preventing unintended item longevity.

      bugfix

    • 🐛Bug fixconversion cost0Corrected

      Fixed an issue where some servant types had zero cost for conversion and resurrection.

      Economy

    • 🐛Bug fixCoffin Dismantlingitem quantity

      Fixed an exploit that allowed items to be duplicated when dismantling the coffin of a servant that had previously died.

  1. Jun 9, 2022·Patch 0.5.41821+2-1
    • 🎯Behaviorsummoning logic

      Servants will now automatically be summoned back to their coffin if locked outside their castle while not in combat.

      Auto-return to coffin

    • 🐛Bug fixavailability

      Fixed an issue where some servants would not become available after completing a Hunt.

      Fixed post-hunt availability

    • 🐛Bug fixdoor interactionCan openCannot open

      Fixed an issue where Servants were able to open doors of an enemy castle.

      Enemy castle doors