General Gameplay
Power trajectory
Up = buffed, down = nerfedPatch history
- ▼🎯BehaviorDodgeavailabilityAlways→Not while overencumbered
Players can no longer perform a dodge roll while overencumbered.
Cannot dodge while overencumbered
- ▲🐛Bug fixSledgescollisionBlocked by rocks→Hits through rocks
Sledges are once again able to hit enemies through fractured mine rocks.
Hit enemies through fractured mine rocks
- ▲🐛Bug fixboss spawning
Tweaked boss spawning to prevent bosses from getting stuck in terrain.
Bugfix
- ▲🐛Bug fixboat durabilityFPS dependent damage→Fixed
Fixed a bug where boats could take damage due to low FPS, preventing unfair vessel destruction.
Bugfix
- ▲✨Newhotbar inputStandard keys→NumPad support
Added NumPad support for the hotbar, improving accessibility for different keyboard layouts.
QoL
- ▲✨Newsingleplayer pause—→Added
Added a pause function in singleplayer, allowing players to step away safely.
Pause feature
- ▲🔁Reworkcontroller supportPartial→Full
Implemented full controller support for PC and Steam Deck, including mapping for all game features.
Gamepad support
- ▲📊Numericcorpse run carry weightStandard→Bonus
Corpse runs now provide a carry weight bonus to compensate for the lack of an equipped belt.
Weight compensation
- ▲🎯Behaviorinventory stackingBlocked→Allowed
Players can now craft stackable items while having a full inventory if there are available stack slots.
Stacking logic fix
- ▲🎯BehaviorParrystagger—→Enabled
Parrying ranged attacks once again staggers the attacker, rewarding defensive play.
Parry ranged attacks staggers caster again
- ▲🎯BehaviorSpawningdespawn speed—→Faster
Monsters that spawn at night now disappear more quickly once the sun rises.
Night-spawning monsters despawn faster in the morning
- ▲📊NumericSeed Dropsdrop rate—→Increased
Acorn and Birch seeds are now easier to obtain.
Acorn & Birch seed drop rate increased
- ≈🐛Bug fixitem duping—→Fixed
Fixed a bug that allowed players to duplicate items during crafting.
Crafting bug
- ≈🐛Bug fixharpoon interaction—→Fixed
Fixed bugs related to harpooning players and ships.
Player/Ship bug
- ≈🐛Bug fixragdoll—→Fixed
Fixed issues with player ragdoll physics.
Player physics
- ▲🐛Bug fixtombstones—→Fixed
Applied a bugfix to tombstones, though disappearing tombstones may still occur.
Partial fix
- ▲🐛Bug fixbuilding destruction—→Fixed
Fixed an issue where items were not dropping correctly upon building destruction.
Drop fix
- ≈🐛Bug fixPickables Sync
Fixed synchronization issues for pickable items like stones and carrots.
- ≈🐛Bug fixHearth Smoke
Fixed a building issue related to hearth smoke.