A stability and balancing update for the Public Test branch focusing on adrenaline gain tweaks, wooden weapon fixes, and creature behavior adjustments.
▲Buffs9
- AdrenalineSledge:Area attacks, such as those from sledges, now correctly grant adrenaline.→Added
- Wooden Weapons
- Knives:Knives are now more effective for combat when fighting on slopes.
- Wooden Greatsword:Wooden Greatswords can now be repaired at the workbench.No→Yes
- Wooden weapons now have more appropriate block power for better defense.→Increased
- Skull SplitturReduced the required Black Forge level from 3 to 1 to craft the Skull Splittur.Black Forge 3→Black Forge 1
- BearsSwimming:Bears are now capable of swimming, increasing their mobility and threat.No→Yes
- VilesViles now have a chance to drop Rotten Meat in addition to Bear Meat.Bear Meat→Bear Meat, Rotten Meat
- TrinketsBoth the equipped Trinket and Utility Item are now visible on the character simultaneously.One only→Both
- General GameplaySledges:Sledges are once again able to hit enemies through fractured mine rocks.Blocked by rocks→Hits through rocks
▼Nerfs8
- Adrenaline
- Dodge:Using mage staffs immediately after dodging no longer grants an abnormal amount of adrenaline.High→Normal
- Staff of Embers:Staff of Embers now grants adrenaline upon use rather than on every hit.on hit→on use
- Staff of Fracturing:Staff of Fracturing now grants adrenaline upon use rather than on every hit.on hit→on use
- Staff of Frost:Staff of Frost projectiles now grant 1 adrenaline per hit instead of 2.2→1
- Adrenaline granted when staggering enemies has been reduced from 5 to 3.5→3
- Killing Seeker Broods now grants less adrenaline than before.High→Low
- Wooden WeaponsWooden Atgeirs:Wooden Atgeirs are now slightly rarer to find in the world.Common→Rare
- General GameplayDodge:Players can no longer perform a dodge roll while overencumbered.Always→Not while overencumbered
◆Other changes10
- AdrenalineGeneral adjustments made to how adrenaline is gained during combat.
- Skull SplitturThe Skull Splittur now emits light to match similar weapons.None→Added
- Bears
- Bears now take 4 seconds to disappear after death instead of 8.8s→4s s
- Improved pathing to prevent Bears from getting stuck behind trees and boulders.
- Viles
- Viles now take 4 seconds to disappear after death instead of 8.8s→4s s
- Improved pathing to prevent Viles from getting stuck behind trees and boulders.
- Viles are now categorized as Plains Monsters instead of Undead.Undead→Plains Monster
- Frost Blob
- Frost Blobs are now weak against fire attacks.→Fire
- Frost Blobs are now very resistant against frost attacks.→Frost
- TrinketsTrinkets are now crafted at the Forge; Mistlands/Ashlands trinkets are crafted at the Black Forge.Workbench→Forge / Black Forge
subjects affected (8)
tap to see balance history
Patch history
- Patch 0.221.13 (Public Test)May 6, 2026 · 2w+2−1→
- Patch 0.221.12Feb 19, 2026 · 3mo+1→
- Patch 0.220.5Apr 1, 2025 · 13mo+3→
- Patch 0.220.4Mar 19, 2025 · 14mo+2→
- Patch 0.220.4 (Public Test)Mar 17, 2025 · 14mo+2→
- Patch 0.220.3Mar 4, 2025 · 14mo+11→
- Patch 0.220.3 (Public Test)Feb 28, 2025 · 14mo+1→
- Patch 0.220.2 (Public Test)Feb 25, 2025 · 15mo+1→
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