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General System

GeneralOptimization · Performance · Technical · Networking · Bugfix · System · UI
3 patcheslast touched 15mo ago▲ +9

Power trajectory

Up = buffed, down = nerfed
0+9Jun 23, 2021Feb 18, 2025Jun 23, 2021 — Patch 0.155.7 +1 / -0 (cum +1)Dec 16, 2022 — Patch 0.212.9 (Public Test) +2 / -0 (cum +3)Feb 18, 2025 — Patch 0.220.1 (Public Test) +6 / -0 (cum +9)
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Patch history

    • 📊Numericstart-up time-75%

      Optimized Asset Bundles significantly reduce game start-up times.

      Optimized Asset Bundles

    • 📊Numericbuild size-35%

      Optimized Asset Bundles reduce the overall installation size of the game.

      Optimized Asset Bundles

    • 📊Numericmemory usage-110 MB MB

      General memory usage reduced via Asset Bundle optimizations.

      Optimized Asset Bundles

    • 📊NumericFPS+5-10%

      Optimized UI rendering improves frame rates when the game is CPU bound.

      UI rendering optimization

    • 🐛Bug fixmemory leakPresentFixed

      Fixed a memory leak that occurred when generating subsequent new worlds.

      World generation fix

    • 🎯Behaviorlag spikes

      Certain sound files now load in the background to reduce specific lag spikes.

      Background sound loading

    • 🛠QoLRAM usage-485 Mb Mb

      Optimized assets to decrease RAM usage and game download size.

      optimized

    • 🛠QoLconnectivity

      Various networking changes to solve crossplay connectivity issues.

      improved

  1. Jun 23, 2021·Patch 0.155.7+1
    • 🐛Bug fixsave stability

      Resolved a random save bug that caused world corruption when shutting down the game.

      Fixed a rare world corruption bug during shutdown.

    • 🐛Bug fixContainersinteractionMultiple clicksSingle click

      Fixed an issue in multiplayer where containers required multiple clicks to open.

      Fixed multiplayer container opening issue.

    • 🐛Bug fixSFX volumeWrong DB conversionCorrect DB conversion

      Corrected the decibel conversion for SFX volume settings.

      Fixed volume setting conversion.