A focused update improving monster AI aggression, fixing world corruption, and enabling the seasonal Maypole build.
▲Buffs2
- MaypoleThe Maypole can now be built as a temporary Midsummer celebration.Disabled→Enabled
- General SystemContainers:Fixed an issue in multiplayer where containers required multiple clicks to open.Multiple clicks→Single click
▼Nerfs3
- MonstersMonsters are now more likely to attack player structures when the player is unreachable, increasing base vulnerability.→Increased
- GreydwarfsThrowing:Greydwarfs have been taught to throw better, making their ranged attacks more dangerous.→Improved
- BossesBosses no longer exhibit flee behavior, ensuring they stay engaged in combat.Can flee→Will not flee
✚Bug fixes2
- General System
- Resolved a random save bug that caused world corruption when shutting down the game.
- Corrected the decibel conversion for SFX volume settings.Wrong DB conversion→Correct DB conversion
◆Other changes3
- World Events
- Wolf Event:The Wolf event trigger has been gated behind the defeat of Bonemass for better progression.Anytime→Post-Bonemass
- Moder Army:Moder army events can now occur in the mountains, increasing regional danger.Limited→Mountains
- Blob Event:The Blob event has been re-enabled in the game world.Disabled→Enabled
subjects affected (6)
tap to see balance history
Patch history
- Patch 0.221.13 (Public Test)May 6, 2026 · 2w+2−1→
- Patch 0.221.12Feb 19, 2026 · 3mo+1→
- Patch 0.221.4 (Public Test)Sep 3, 2025 · 8mo+9−8→
- Patch 0.220.5Apr 1, 2025 · 14mo+3→
- Patch 0.220.4Mar 19, 2025 · 14mo+2→
- Patch 0.220.4 (Public Test)Mar 17, 2025 · 14mo+2→
- Patch 0.220.3Mar 4, 2025 · 14mo+11→
- Patch 0.220.3 (Public Test)Feb 28, 2025 · 15mo+1→
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