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Base Building

GeneralCrafting · Base · Multiplayer · Building
2 patcheslast touched 10mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
-10Mar 24, 2025Jul 11, 2025Mar 24, 2025 — VEIN 0.016 Hotfix 5 Released +0 / -1 (cum -1)Jul 11, 2025 — VEIN 0.019 Hotfix 7 Released +1 / -0 (cum 0)
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Patch history

    • 🐛Bug fixStoves/WorkbenchesHeat Replication

      Fixed issues where heat settings for stoves and workbenches were not replicating correctly in multiplayer.

      Multiplayer bug

    • 🐛Bug fixUtility CabinetInteraction UI

      Fixed the use option for Utility Cabinets not appearing properly in multiplayer when Base Raiding is disabled.

      UI bug

    • 🐛Bug fixCustom WiringConnectivity

      Fixed the inability to wire custom-built items, such as makeshift fridges.

      Functionality fix

    • 🛠QoLWiring UIAuto-close

      The wiring UI now automatically closes if the object being wired no longer exists.

      QoL

    • 🐛Bug fixBedsStability

      Fixed a crash that occurred when destroying beds.

      Crash fix

    • 🐛Bug fixGeneratorsfuel requirementGas requiredNo gas

      Generators now correctly require gas to charge makeshift batteries, removing an exploit.

      Fix generators charging makeshift batteries with no gas

    • 🐛Bug fixGatessnappingNo snapSnap

      Large limestone and reinforced wood gates now correctly snap to fences for easier building.

      Fix large limestone, large reinforced wood gates not snapping to fences

    • 🐛Bug fixFurniturerequirementsDuplicatedCorrected

      Removed duplicate resource requirements for certain pieces of buildable furniture.

      Fix some buildable furniture having duplicated requirements