Hotfix 5 focuses on stability, bug fixes for world interactions, and a significant buff to sprinkler water contribution.
▲Buffs1
- SprinklersSprinklers now provide significantly more water, greatly improving farming efficiency.→Increased
▼Nerfs1
- Base BuildingGenerators:Generators now correctly require gas to charge makeshift batteries, removing an exploit.Gas required→No gas
✚Bug fixes6
- General
- VehiclesFixed a critical bug where exiting an ATV immediately after loading a save would destroy the vehicle.
- CombatAutomatic Firearms:Fixed a networking issue where automatic weapons would occasionally fire twice on client machines.Double fire→Normal
- Base Building
◆Other changes6
- General
- Dedicated server settings are now handled via console variables instead of save files for better management.save games→console variables
- Added a notice to the stats menu to inform players when they have reached a stat limit.→Added
- General performance optimizations to improve frame rates and smoothness.
- Vehicles
- Reduced the visual amount of rust on vehicles for a cleaner look.High→Low
- Blood will no longer attach to vehicle wheels, cleaning up visual clutter.Attached→Removed
- CombatZombie Crawlers:Fixed crawler zombies that were stuck attacking the ground instead of the player.Attack ground→Attack target
subjects affected (5)
tap to see balance history
Patch history
- VEIN 0.024 Hotfix 7Aug 31, 2026 · 1d
Hotfix addressing gameplay stability, UI improvements, VOIP, localization, and various bug fixes across systems and UI.
+1→ - VEIN 0.024 Hotfix 6Jul 28, 2026 · 1mo
A hotfix focusing on multiplayer stability, physics corrections, and a significant reduction in game install size.
+1→ - VEIN 0.024 Hotfix 5Jul 27, 2026 · 1mo
Hotfix 5 focuses on extensive bug fixes for physics, collisions, and UI, alongside a significant battery buff for the GPS and improved vehicle interactions.
+4→ - VEIN 0.024 Hotfix 3Jun 24, 2026 · 2mo
Hotfix 3 focuses on stability, dedicated server fixes, and various world/item bug fixes.
+2→ - VEIN 0.024 Hotfix 2Jun 20, 2026 · 2mo
A hotfix focusing on networking improvements, stability, and a wide array of bug fixes across crafting, inventory, and world interactions.
+6−2→ - VEIN 0.024 Hotfix 1Jun 3, 2026 · 3mo
A hotfix focusing on multiplayer stability, vehicle networking, and various bug fixes for items, plants, and UI.
+10−1→ - VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 5mo
Hotfix 4 focuses on stability, UI polish, and critical bug fixes for zombie AI and item interactions.
+1→ - VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 5mo
Hotfix 2 focuses on stability, crash fixes, and various quality-of-life improvements, including new language support and DLSS integration.
+10−1→
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