Hotfix addressing gameplay stability, UI improvements, VOIP, localization, and various bug fixes across systems and UI.
- Robot/Zombie AI and PathingZombiespathing—→Fixed
Zombies no longer forget players during horde events; pathing stability improvements reduce wandering issues.
- Vehicles and Environmentvehicle sit/standposition offset—→Fixed when crouched
Sitting offset while crouched in vehicles corrected to align visuals with player posture.
- Audio and VOIPVOIPaudio quality—→Fixed/Improved
VOIP audio quality improvements and fixes for clearer communication.
- Gameplay SystemsSitting/Crouch interactionposition—→Offset corrected when crouched in vehicle
Fixes an offset when the player crouches while seated in a vehicle, ensuring correct alignment.
- Items and Craftingitem UItext wrapping
Bugfix for item UI text wrapping to prevent overflow.
- +4 more
- Robot/Zombie AI and PathingZombiesaudibility—→More audible from behind
Zombies are more audible from behind, increasing awareness and threat visibility.
- UI and HUDpermadeathdeath marker visibility—→Do not show in permadeath mode
Death marker hidden in permadeath mode to reduce clutter during permadeath sessions.
- UI and HUDDeath markerclears on proximity—→Clears when you get close
Death marker automatically clears as you approach, reducing on-screen clutter.
- UI and HUDtooltiptext wrapping—→Fixed wrapping in item key-value UI
Item key-value tooltips no longer overflow or wrap awkwardly, improving readability.
- UI and HUDmap visibilityenemy players—→Only display other players on the map for admins when 'see all' is active
Admin visibility toggle for player markers on the map remains cleaner for general players.
- +12 more
