Character
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🐛Bug fixStimulatedapplication
Fixed an issue where 'Stimulated' would not apply to characters with the Daredevil uniqueness.
- ≈🎯Behaviorheadshot multiplierAll→Zombies Only
Headshot multipliers now only apply to zombies, preventing humans from being one-shot by zombie punches to the head.
- ≈🐛Bug fixSleepingthirst applicationincorrect→correct
Fixed an issue where thirst was not being applied correctly while the character was sleeping.
- ≈🐛Bug fixvisuals
Fixed clipping issues where hair would go through hoodies.
- ≈🐛Bug fixHaircuthead scaleShrinking→Normal
Fixed a bug where heads would shrink while cutting hair.
Visual fix
- ≈🐛Bug fixClimbinghead scaleShrinking→Normal
Fixed heads shrinking while using ladders.
Visual fix
- ≈🐛Bug fixClimbingleg behaviorStrange→Normal
Fixed strange leg animations and behavior while climbing.
Animation fix
- ≈🎨Visualhair renderingBroken→Fixed
Fixed rendering issues associated with complex hair styles.
Visual fix
- ▲🐛Bug fixvisuals
Fixed an issue where wetness, dirt, and blood were not applying to character skin and clothing.
Fixed wetness, dirt, and blood application.
- ▲🐛Bug fixvisuals
Fixed a visual glitch where unconscious or dead characters continued to blink.
Fixed blinking while dead/unconscious.
- ▼✨NewSurvivalwind chill—→Added
Characters now suffer from wind chill when outdoors during windy weather, increasing survival difficulty.
Wind chill outdoors
- ≈🎯BehaviorDriving—→Active
The Driving stat has been integrated into the game logic and is now functional.
Wired up Driving stat