Hotfix 8 focuses heavily on multiplayer networking stability, bandwidth optimization, and a wide array of world/item bug fixes.
▲Buffs12
- Networking
- Major networking improvements resulting in roughly 10x better bandwidth efficiency.→10x improvement
- Resolved synchronization issues occurring after players become unconscious or use vehicles in multiplayer.
- Fixed an issue where inventory would desync for players who traveled far away and then returned.
- Fire and explosives now correctly replicate to clients in multiplayer.
- Punches and death animations now correctly synchronize for clients on listen servers.
- Vehicles
- Fixed a bug where the box truck lacked collision on its roof.
- Resolved weird collision and driving issues specifically affecting the van.
- Vehicle engine oil levels now correctly synchronize across the network.
- Items & World
- Workbench:Workbenches now correctly recognize sledgehammers as valid hammers.
- Fixed switches that would randomly change state when loading a save game.
- Character
- Fixed an issue where wetness, dirt, and blood were not applying to character skin and clothing.
- Fixed a visual glitch where unconscious or dead characters continued to blink.
▼Nerfs2
- Items & WorldWorkbench:Fixed a bug that allowed workbenches to function without any maintenance cost.0→Fixed
- ZombiesSleep:Fixed a bug where zombies could be staggered or stunned while they were asleep.Possible→Impossible
✚Bug fixes1
- Items & WorldFixed an issue where item spawns in the world were ignoring their defined probability odds.
◆Other changes1
- VehiclesTurning:Reduced the influence of tire pressure on turning drift, making vehicle handling more consistent.→Reduced
subjects affected (5)
tap to see balance history
Patch history
- VEIN 0.024 Hotfix 7Aug 31, 2026 · 1d
Hotfix addressing gameplay stability, UI improvements, VOIP, localization, and various bug fixes across systems and UI.
+1→ - VEIN 0.024 Hotfix 6Jul 28, 2026 · 1mo
A hotfix focusing on multiplayer stability, physics corrections, and a significant reduction in game install size.
+1→ - VEIN 0.024 Hotfix 5Jul 27, 2026 · 1mo
Hotfix 5 focuses on extensive bug fixes for physics, collisions, and UI, alongside a significant battery buff for the GPS and improved vehicle interactions.
+4→ - VEIN 0.024 Hotfix 3Jun 24, 2026 · 2mo
Hotfix 3 focuses on stability, dedicated server fixes, and various world/item bug fixes.
+2→ - VEIN 0.024 Hotfix 2Jun 20, 2026 · 2mo
A hotfix focusing on networking improvements, stability, and a wide array of bug fixes across crafting, inventory, and world interactions.
+6−2→ - VEIN 0.024 Hotfix 1Jun 3, 2026 · 3mo
A hotfix focusing on multiplayer stability, vehicle networking, and various bug fixes for items, plants, and UI.
+10−1→ - VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 5mo
Hotfix 4 focuses on stability, UI polish, and critical bug fixes for zombie AI and item interactions.
+1→ - VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 5mo
Hotfix 2 focuses on stability, crash fixes, and various quality-of-life improvements, including new language support and DLSS integration.
+10−1→
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