C&
Combat & Weapons
WeaponCombat · Weapons · Explosives · Firearms · VFX
2 patcheslast touched 2mo ago▲ +1
Power trajectory
Up = buffed, down = nerfedZoom into one ability:5 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ▲🐛Bug fixGrenadesexplosionnon-functional→functional
Fixed a critical bug where grenade items were failing to explode upon use.
Fixed grenades not exploding.
- ≈🐛Bug fixAT4networkingbroken→fixed
Fixed the AT4 projectile explosion to ensure it networks correctly in multiplayer.
Projectile explosion now networks properly.
- ▲🐛Bug fixBow and Arrowfunctionalitybroken→fixed
Fixed an issue where bows and arrows were not working correctly in dead air depths.
Fixed usage in dead air depths.
- ▼🎯Behaviorexplosion damageblocked→piercing
Furniture, containers, and items no longer block explosion damage, making explosives more lethal.
Furniture/containers no longer block explosion damage.
- ≈🎨Visualgunsmoke—→Added
Added gunsmoke for improved visual feedback during combat.
Visual
- ≈🐛Bug fixbullet tracersPenetrating walls→Fixed
Fixed bullet tracers penetrating through walls, correcting visual accuracy.
Bugfix
- ≈🐛Bug fixNP5shell ejection—→Fixed
Fixed the shell ejection behavior for the NP5.
Bugfix