Hotfix 2 focuses on stability, crash fixes, and various quality-of-life improvements, including new language support and DLSS integration.
▲Buffs10
- GeneralAdded DLSS support to improve performance and image quality.→Added
- Inventory & Items
- Fish Bait:Fixed a bug where using fish bait would consume the entire stack instead of a single unit.entire stack→single use
- Firearm Magazine:Dismantling a firearm magazine now returns the bullets, preventing resource waste.none→bullets
- Empty Bottles:Reduced the abnormally heavy weight of certain empty bottles to make inventory management fairer.heavy→reduced
- Players can now place items on built objects such as fireplaces and shelves.restricted→allowed
- Combat & Weapons
- Grenades:Fixed a critical bug where grenade items were failing to explode upon use.non-functional→functional
- Bow and Arrow:Fixed an issue where bows and arrows were not working correctly in dead air depths.broken→fixed
- Admin & God ModeGod Mode:God mode now bypasses permission zone requirements when moving furniture or dismantling objects.restricted→ignored
- World & Environment
- Corpse Dragging:Doubled the default force for corpse dragging, making it significantly easier to move bodies.1x→2x multiplier
- Radio:Increased the distance at which radios can be heard.short→increased
▼Nerfs1
- Combat & WeaponsFurniture, containers, and items no longer block explosion damage, making explosives more lethal.blocked→piercing
✚Bug fixes2
- Combat & WeaponsAT4:Fixed the AT4 projectile explosion to ensure it networks correctly in multiplayer.broken→fixed
- World & EnvironmentWinter Transition:Fixed a blurry snow effect during winter transitions and corrected grass rendering.blurry→clear
◆Other changes5
- General
- Added partial translations for Russian, German, and Japanese to improve accessibility.→Added
- Implemented better automatic crash reporting based on telemetry settings for faster debugging.→Improved
- Radial menus now center the cursor for a more consistent user experience.
- Notifications for duplicate stat gains (e.g., punching, running) are now merged into one to reduce screen clutter.
- Admin & God ModePermission Zones:Added 'no zombies' and 'no animals' settings to admin permission zones for better area control.→Added
subjects affected (5)
tap to see balance history
Patch history
- VEIN 0.024 Hotfix 7Aug 31, 2026 · 1d
Hotfix addressing gameplay stability, UI improvements, VOIP, localization, and various bug fixes across systems and UI.
+1→ - VEIN 0.024 Hotfix 6Jul 28, 2026 · 1mo
A hotfix focusing on multiplayer stability, physics corrections, and a significant reduction in game install size.
+1→ - VEIN 0.024 Hotfix 5Jul 27, 2026 · 1mo
Hotfix 5 focuses on extensive bug fixes for physics, collisions, and UI, alongside a significant battery buff for the GPS and improved vehicle interactions.
+4→ - VEIN 0.024 Hotfix 3Jun 24, 2026 · 2mo
Hotfix 3 focuses on stability, dedicated server fixes, and various world/item bug fixes.
+2→ - VEIN 0.024 Hotfix 2Jun 20, 2026 · 2mo
A hotfix focusing on networking improvements, stability, and a wide array of bug fixes across crafting, inventory, and world interactions.
+6−2→ - VEIN 0.024 Hotfix 1Jun 3, 2026 · 3mo
A hotfix focusing on multiplayer stability, vehicle networking, and various bug fixes for items, plants, and UI.
+10−1→ - VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 5mo
Hotfix 4 focuses on stability, UI polish, and critical bug fixes for zombie AI and item interactions.
+1→ - VEIN 0.023 - Hotfix 1 ReleasedMar 7, 2026 · 5mo
Hotfix 1 for VEIN 0.023 focusing on stability, bug fixes for items and world interaction, and server save directory options.
+4−1→
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