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Networking

GeneralMultiplayer · Performance · System
1 patcheslast touched 23mo ago▲ +5

Power trajectory

Up = buffed, down = nerfed
0+5Jul 9, 2024Jul 9, 2024Jul 9, 2024 — VEIN 0.012 Hotfix 8 Released +5 / -0 (cum +5)
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Patch history

    • 🎯Behaviorbandwidth usage10x improvement

      Major networking improvements resulting in roughly 10x better bandwidth efficiency.

      Significant optimization to compression and replication.

    • 🐛Bug fixsync

      Resolved synchronization issues occurring after players become unconscious or use vehicles in multiplayer.

      Fixed desync after unconsciousness and vehicle use.

    • 🐛Bug fixsync

      Fixed an issue where inventory would desync for players who traveled far away and then returned.

      Fixed partial inventory desync for distant players.

    • 🐛Bug fixreplication

      Fire and explosives now correctly replicate to clients in multiplayer.

      Fixed fire and explosives replication.

    • 🐛Bug fixanimation sync

      Punches and death animations now correctly synchronize for clients on listen servers.

      Fixed punch and death animations on listen servers.