Ground Forces
GeneralGround · General
1 patcheslast touched 138mo ago▲ +2
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ≈🔁ReworkCritical Hit award triggerSetting vehicle on fire→Knocking out second crew member
Critical Hit awards are now granted for knocking out the second crew member rather than setting a vehicle on fire.
Changed trigger for Critical Hit award
- ≈🔁ReworkKill Credit LogicSetting on fire→Last damage dealt
Kills are now awarded to the player who dealt the final damage instead of the player who ignited the vehicle.
Changed how kills are attributed
- ▲🎯BehaviorSpawn CollisionSolid→Non-solid s
Vehicles spawning in occupied areas are now temporarily non-solid for 1.5 seconds to prevent collision glitches.
Prevents spawn collisions
- ▲🐛Bug fixAmmo Rack LogicIncorrect calculation→Fixed
Fixed a bug where the last shell in the loader was still calculated in the rack, preventing unfair ammo explosions.
Fixed ammo explosion bug