Helicopters
GeneralAir · Helicopter · Matchmaking · Progression · UI · Survivability
4 patcheslast touched 4mo ago▲ +3
Power trajectory
Up = buffed, down = nerfedZoom into one ability:3 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ≈🐛Bug fixTargeting Opticscamera positioning
Fixed a bug causing the camera to jump to an incorrect point when switching to targeting optics view.
bugfix
- ≈📊Numericmaximum Battle Rating12.3→13.0
The maximum Battle Rating for helicopters has been increased to 13.0 to accommodate new high-tier aircraft.
numeric
- ≈🐛Bug fixSecondary WeaponsControl HintAircraft→Helicopter
Fixed a bug where the 'Switch secondary weapons' action displayed aircraft control hints instead of helicopter ones.
Fixed UI hint
- ▲🎯Behavioravionic damage chance
Significantly reduced the chance of avionics being disabled after fuselage damage for helicopters without new avionic modules.
Reduced
- ▲🎯Behavioravionic damage threshold—→23mm HE / 25mm Kinetic mm
Avionics are now immune to HE impacts under 23mm and kinetic impacts under 25mm, unless radio fuzes or missiles are used.
Immunity
- ▲🎯Behavioravionic failure triggerSingle hit possible→Protected < 30mm mm
A single hit from ammunition under 30mm will no longer cause a total failure of all helicopter avionics.
Protection