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Helicopters

GeneralAir · Helicopter · Matchmaking · Progression · UI · Survivability
4 patcheslast touched 4mo ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+3Sep 23, 2024Jan 20, 2026Sep 23, 2024 — Server Update 23.09.2024 +3 / -0 (cum +3)Oct 1, 2025 — Server Update 01.10.2025 +0 / -0 (cum +3)Oct 23, 2025 — Server Update 23.10.2025 +0 / -0 (cum +3)Jan 20, 2026 — Update 2.53.0.56 +0 / -0 (cum +3)
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Filter by change type:3 types in this subject

Patch history

  1. Jan 20, 2026·Update 2.53.0.56
    • 🐛Bug fixTargeting Opticscamera positioning

      Fixed a bug causing the camera to jump to an incorrect point when switching to targeting optics view.

      bugfix

    • 📊Numericmaximum Battle Rating12.313.0

      The maximum Battle Rating for helicopters has been increased to 13.0 to accommodate new high-tier aircraft.

      numeric

    • 🐛Bug fixSecondary WeaponsControl HintAircraftHelicopter

      Fixed a bug where the 'Switch secondary weapons' action displayed aircraft control hints instead of helicopter ones.

      Fixed UI hint

  2. Sep 23, 2024·Server Update 23.09.2024+3
    • 🎯Behavioravionic damage chance

      Significantly reduced the chance of avionics being disabled after fuselage damage for helicopters without new avionic modules.

      Reduced

    • 🎯Behavioravionic damage threshold23mm HE / 25mm Kinetic mm

      Avionics are now immune to HE impacts under 23mm and kinetic impacts under 25mm, unless radio fuzes or missiles are used.

      Immunity

    • 🎯Behavioravionic failure triggerSingle hit possibleProtected < 30mm mm

      A single hit from ammunition under 30mm will no longer cause a total failure of all helicopter avionics.

      Protection