This update focuses on improving helicopter survivability by reducing accidental avionic failures and fixing critical crew and movement bugs for several ground vehicles.
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▲Buffs3
- Helicopters
- Significantly reduced the chance of avionics being disabled after fuselage damage for helicopters without new avionic modules.
- Avionics are now immune to HE impacts under 23mm and kinetic impacts under 25mm, unless radio fuzes or missiles are used.→23mm HE / 25mm Kinetic mm
- A single hit from ammunition under 30mm will no longer cause a total failure of all helicopter avionics.Single hit possible→Protected < 30mm mm
✚Bug fixes2
- AB 43, Sd.Kfz.234/2, Sd.Kfz.234/2 TD, Sd.Kfz.234/3Crew Swapping:Fixed a bug where crew swapping could leave these vehicles without a driver, rendering them immobile.Bugged→Fixed
- M48A1, M103, Magach 1, Magach 2, Magach 3 (ERA), M48A2 C, M48A2 G A2Movement:Fixed a bug that prevented these vehicles from performing a turn on the spot (neutral turn).Disabled→Enabled
subjects affected (3)
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Patch history
- →Update 2.57.0.35Jul 3, 2026 · 4d
- Update 2.57.0.32 — Sound Mods AvailableJul 2, 2026 · 5d+6→
- Update 2.57.0.30Jul 1, 2026 · 6d+7−9→
- Update 2.57.0.27Jun 30, 2026 · 1w+5−1→
- Update 2.57.0.25Jun 29, 2026 · 1w+14−2→
- Update 2.57.0.17Jun 26, 2026 · 1w+5−2→
- Update 2.57.0.13Jun 25, 2026 · 1w+6→
- →Update 2.55.1.165Jun 17, 2026 · 2w
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