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Sinai

MapMap · UI · Assault · Environment · Visibility · Air Arcade · Location · Mission
6 patcheslast touched 4mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Dec 27, 2023Jan 14, 2026Dec 27, 2023 — Update 2.33.0.50 +0 / -0 (cum 0)Jul 18, 2025 — Update 2.47.0.63 +0 / -0 (cum 0)Sep 29, 2025 — Update 2.49.0.35 +0 / -0 (cum 0)Oct 23, 2025 — Server Update 23.10.2025 +1 / -0 (cum +1)Dec 24, 2025 — Update 2.53.0.33 +0 / -0 (cum +1)Jan 14, 2026 — Update 2.53.0.52 +0 / -0 (cum +1)
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Filter by change type:3 types in this subject

Patch history

  1. Jan 14, 2026·Update 2.53.0.52
    • 🐛Bug fixminimap opacitysemi-transparentopaque

      Fixed a bug that caused the minimap to be semi-transparent.

      bugfix

  2. Dec 24, 2025·Update 2.53.0.33
    • 🐛Bug fixinvisible rocksRemoved

      Fixed a bug in the [Assault] Sinai mission that caused invisible rocks to appear.

      Bugfix

  3. Oct 23, 2025·Server Update 23.10.2025+1
    • 🎯Behaviorcloud heightIncreased

      Clouds now appear higher in the sky and no longer obstruct ground-level visibility.

      visual

  4. Sep 29, 2025·Update 2.49.0.35
    • 🎯Behaviorterrain

      Removed some rocks from the mission map to adjust the environment.

      visual

  5. Jul 18, 2025·Update 2.47.0.63
    • 🐛Bug fixterrain gaps

      Fixed gaps between stones and ground; missions in Sinai and Sands of Sinai are returned to rotation.

      bugfix

  6. Dec 27, 2023·Update 2.33.0.50
    • 🎯Behaviorplay areaIncludes hillsShifted left

      The play area has been shifted left to exclude hills that previously allowed players to control most of the location and spawn points.

      Prevents map dominance from hills

    • 🔁Reworkspawn pointsAB specificRB/SB style

      Arcade Battle spawn points have been updated to match Realistic and Simulator Battle layouts.

      Standardizing spawns