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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Jul 18, 2025 · 13mo ago

Update 2.47.0.63

AI summary3mo

A technical update focusing on armor penetration bug fixes, map adjustments for Sinai and Franz Josef Land, and various sound and interface corrections.

Images © War Thunder via Steam

Buffs1

  • Ground VehiclesFixed crew hit calculations to ignore impact angle equivalent thickness, ensuring fragments at high angles now correctly deal damage.

Bug fixes5

  • Ground VehiclesFixed a bug where shells would incorrectly ricochet through armor at high impact angles.
  • AMX-50 (TOA100)Fixed a bug that prevented decorations from being applied to the left side of the turret.
  • SinaiFixed gaps between stones and ground; missions in Sinai and Sands of Sinai are returned to rotation.
  • General InterfaceFixed a bug where destroyed enemies in spawn detection zones remained highlighted after respawning.
  • AudioFixed a bug where sinking and hull destruction sounds were audible from too great a distance.Too farCorrected

Other changes4

  • Franz Josef Land
    • Bluewater fleet spawn points moved south and further apart to improve spacing.Moved South
    • Positions of capture points have been adjusted for better balance.Adjusted
  • Eastern EuropeIncreased river water level by 0.85m to balance ramp access and amphibious vehicle passage under bridges.+0.85 m
  • AudioAdjusted sounds for petrol detonation of canisters, cisterns, and gas pumps.Adjusted

subjects affected (7)

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How did this patch land?
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official notes
War Thunder · Jul 18, 2025

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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