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Scab Plasma Gunner

GeneralEnemy · Scab · Special
2 patcheslast touched 9mo ago▲ +6

Power trajectory

Up = buffed, down = nerfed
0+7Sep 30, 2025Oct 7, 2025Sep 30, 2025 — Hotfix #78 - 1.9.2 - Patch Notes +7 / -0 (cum +7)Oct 7, 2025 — Hotfix #79 - 1.9.3 - Patch Notes +1 / -2 (cum +6)
Zoom into one ability:6 abilities tracked
Filter by change type:5 types in this subject

Patch history

    • 🔊AudioChargesoundNew

      Added a new charge sound for better telegraphing.

      audio

    • 🎨VisualScopeVFX/SFXNew

      New scope visual and sound effects to make dodging attacks more consistent.

      quality

    • 📊NumericAttackshot cooldown2.42.0 s

      Reduced the cooldown between shots, increasing the enemy's fire rate.

      numeric

    • 📊NumericAttackdodge window0.70.6 s

      Shortened the window available to dodge the attack, making it more dangerous.

      numeric

    • 📊NumericAimduration0.50.75 s

      Increased aim duration, giving players more time to react and dodge.

      numeric

    • 📊NumericShootcooldown1.52.4 s

      Increased shoot cooldown, reducing the overall fire rate of the enemy.

      numeric

    • 📊Numericpower650550

      Reduced attack power, lowering the threat level of individual shots.

      numeric

    • 📊NumericHP950900 HP

      Reduced base health, making the enemy slightly easier to kill.

      numeric

    • 🎯Behaviorspawn amountLimited

      Limited the number of Plasma Gunners that can spawn per difficulty to prevent overwhelming encounters.

      behavior

    • ✂️Removedwall penetrationYesRemoved

      Removed the ability for plasma shots to penetrate walls, improving cover reliability.

      removed

    • 📊Numericfriendly fire damageIncreased

      Increased damage dealt to fellow enemies, allowing players to better use enemy fire to their advantage.

      numeric

Scab Plasma Gunner balance history — Warhammer 40,000: Darktide · PatchDiff