Scab Plasma Gunner
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🔊AudioChargesound—→New
Added a new charge sound for better telegraphing.
audio
- ▲🎨VisualScopeVFX/SFX—→New
New scope visual and sound effects to make dodging attacks more consistent.
quality
- ▼📊NumericAttackshot cooldown2.4→2.0 s
Reduced the cooldown between shots, increasing the enemy's fire rate.
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- ▼📊NumericAttackdodge window0.7→0.6 s
Shortened the window available to dodge the attack, making it more dangerous.
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- ▲📊NumericAimduration0.5→0.75 s
Increased aim duration, giving players more time to react and dodge.
numeric
- ▲📊NumericShootcooldown1.5→2.4 s
Increased shoot cooldown, reducing the overall fire rate of the enemy.
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- ▲📊Numericpower650→550
Reduced attack power, lowering the threat level of individual shots.
numeric
- ▲📊NumericHP950→900 HP
Reduced base health, making the enemy slightly easier to kill.
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- ▲🎯Behaviorspawn amount—→Limited
Limited the number of Plasma Gunners that can spawn per difficulty to prevent overwhelming encounters.
behavior
- ▲✂️Removedwall penetrationYes→Removed
Removed the ability for plasma shots to penetrate walls, improving cover reliability.
removed
- ▲📊Numericfriendly fire damage—→Increased
Increased damage dealt to fellow enemies, allowing players to better use enemy fire to their advantage.
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