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Foul Stimulant

ItemConsumable · Buff · Relic · Trade-off
2 patcheslast touched 20mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Oct 19, 2024Oct 22, 2024Oct 19, 2024 — Witchfire Patch 0.4.5.56088: The One Called Fast Response +1 / -1 (cum 0)Oct 22, 2024 — Hotfix 0.4.6.56132 +1 / -1 (cum 0)
Zoom into one ability:1 abilities tracked
Filter by change type:3 types in this subject

Patch history

  1. Oct 22, 2024·Hotfix 0.4.6.56132+1-1
    • 🐛Bug fixHealth

      Fixed a bug where using Foul Stimulant in a run with the Assassin calamity could drop health below 0, breaking movement and combat.

      Stability fix

    • 🎯BehaviorCompatibilityCompatibleMutually Exclusive

      Now mutually exclusive with Witchfire Guard; both cannot be used in the same expedition.

      Balance change

    • 📊Numericwitchfire+100%

      Now grants +100% witchfire for the whole run duration.

      Permanent buff

    • 📊Numerichealth/stamina-50%

      Lowers health and stamina by 50% and prevents corpse spawning on death.

      Trade-off

Foul Stimulant balance history — Witchfire · PatchDiff