FS
Foul Stimulant
ItemConsumable · Buff · Relic · Trade-off
2 patcheslast touched 20mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ▲🐛Bug fixHealth
Fixed a bug where using Foul Stimulant in a run with the Assassin calamity could drop health below 0, breaking movement and combat.
Stability fix
- ▼🎯BehaviorCompatibilityCompatible→Mutually Exclusive
Now mutually exclusive with Witchfire Guard; both cannot be used in the same expedition.
Balance change
- ▲📊Numericwitchfire—→+100%
Now grants +100% witchfire for the whole run duration.
Permanent buff
- ▼📊Numerichealth/stamina—→-50%
Lowers health and stamina by 50% and prevents corpse spawning on death.
Trade-off