A balancing and bug-fixing update featuring gear redesigns, new Island of the Damned content, and several quality-of-life improvements to the UI and controls.
▲Buffs12
- Island of the DamnedAdded a new Obelisk event, a mini-boss, and a new area around the galleon with an extra event.→Added
- Hangfire
- Explosions:Increased base stun damage on the initial target by 300% to improve crowd control.→300% %
- Increased ammo reserves from 90 to 120.90→120 rounds
- Ring of ThornsUnderwent a thorough redesign to provide a bigger reward for the risky gameplay style it requires.→Redesigned
- Foul StimulantNow grants +100% witchfire for the whole run duration.→+100% %
- WhisperCan once again stun Familiars and Faithfuls, though it requires multiple shots depending on size.Removed→Added
- FlamebreathMysterium II:Increased bonus damage provided by Mysterium II when attacking burning targets.→Increased
- All-Seeing EyeAdded one more bullet to the clip.→+1 bullet
- White Raven's FeatherUnveiling Arcana:Lowered the cost of Unveiling Arcana from 2 to 1.2→1 points
- General
- Lowered the Witchfire cost of cleaning areas with the scepter from 5K to 2K.5K→2K Witchfire
- Absorbing Manifestations now heals the player significantly more.→Increased HP
- Increased Shieldbearer's Shield dome radius by roughly 20% for better manageability.→+20% %
▼Nerfs4
- Hangfire
- Mysterium II:Removed a hidden 'Fourth Mysterium' that caused single target damage to balloon out of proportion.Overpowered→Balanced
- Bullets:Lowered bullet stun damage by 20% to balance the increased explosion stun.→-20% %
- Foul StimulantLowers health and stamina by 50% and prevents corpse spawning on death.→-50% %
- White Raven's FeatherSlightly lowered the amount of Feathers dropped.→Lowered
◆Other changes2
- General
- Added experimental Crosshair Spells Notifiers to alert players when spells recharge.→Added
- Improved key rebinding and added visual indicators (red text) for missing bindings in settings.→Improved
subjects affected (9)
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Patch history
- Witchfire 0.8.6 has gone liveJan 20, 2026 · 5mo+2→
- Hotfix 0.8.5 is now liveJan 16, 2026 · 5mo+2→
- Witchfire 0.8.4 patch is now outJan 14, 2026 · 5mo+14−3→
- Witchfire Patch 0.7.5 has gone live!Aug 19, 2025 · 10mo+2→
- Witchfire Patch 0.7.4: Velmorne OptimizationAug 14, 2025 · 10mo+3→
- First Webgrave Hotfix out nowJul 29, 2025 · 10mo+4→
- HOTFIX 0.6.1 (59823)Mar 14, 2025 · 15mo+2→
- Patch 0.5.1Dec 20, 2024 · 18mo+5−1→
Recently Updated
6

Patch Notes Version 1.12.01 (All Platforms Hotfix)
Hotfix 1.12.01 focuses on various environmental bug fixes, including furniture placement, climbing mechanics, and lighting issues.

2.4 Time Trials Hotfix
A small hotfix addressing Time Trial checkpoints, building tool bugs, and specific vehicle behaviors in Airborne.

Patch Note 1.0.4
Patch 1.0.4 focuses on resolution support, UI fixes, and a critical save-game safety measure.

The First Descendant Hotfix 1.3.31c
Hotfix 1.3.31c addresses a progression blocker in the Boost Path related to the Battlefield Support Operation.

0.5.3 Patch Notes
A comprehensive endgame update focusing on rewarding investment in Runes of Aldur, Delirium, and Abyss, alongside significant quality-of-life improvements and bug fixes.

Patch | v1.0.5
Patch v1.0.5 focuses on balance adjustments for monsters and card effects, significant bug fixes for PS5 and gameplay systems, and various quality-of-life improvements for PC and console players.
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