AI & Combat
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🐛Bug fixTurretsfiringtracking only→firing
Fixed a regression where turrets would track targets but not fire.
bugfix
- ≈🐛Bug fixtargeting
Fixed ships continuing to attack player-owned assets after ceasing to be hostile.
bugfix
- ≈🎯Behavioraccuracy
Improved NPC accuracy when firing at Maja Dust production modules.
behavior
- ▲🎯Behaviorstation attack behavior
Improved AI logic when attacking stations to increase combat effectiveness.
Improved AI attacking of stations.
- ▲🐛Bug fixtargeting
Capital ships with forward weapons now correctly face large targets instead of orienting broadside.
Fixed capital ships orienting broadside to big targets.
- ▲🐛Bug fixtargeting
Fighters now correctly acquire station modules instead of firing at the center of the station.
Fixed fighters firing at station centers.
- ≈🐛Bug fixpursuit behavior
Squadron subordinates will no longer chase targets across the entire universe.
Fixed squadron subordinates pursuing targets too far.