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X4: Foundations
X4: Foundations
ActionSimulationStrategy
Egosoft · Egosoft·$49.99
Jan 28, 2019 · 91mo ago

Update 1.60 and next steps in the evolution of X4: Foundations

AI summary1mo

Update 1.60 focuses on extensive bug fixes, AI improvements for combat and mining, and performance optimizations, while outlining a roadmap for shipyards (2.00), resupply ships (2.50), and sector control (3.00).

Buffs9

  • AI & Combat
    • Improved AI logic when attacking stations to increase combat effectiveness.
    • Capital ships with forward weapons now correctly face large targets instead of orienting broadside.
    • Fighters now correctly acquire station modules instead of firing at the center of the station.
  • Mining & Trading
    • AutoMiner:AutoMiners are now more likely to avoid enemy-held territory, scaled by crew skill.
    • AutoMine/AutoTrade:Resolved a rare bug that completely broke AutoMine and AutoTrade orders.
  • UI & Map
    • Order Queue:Improved fleet management by allowing players to edit or remove specific assignments in the order queue.Added
    • Docking:Added clarity to the docking UI to explain why a ship cannot request docking.Added
  • System & Performance
    • General optimizations to increase frame rates and stability.
    • Reduced frequency of crashes and improved memory management.

Bug fixes2

  • AI & CombatSquadron subordinates will no longer chase targets across the entire universe.
  • Mining & TradingFree Trader:Free traders now have a more balanced trade preference, reducing the bias toward build-related goods.

Other changes1

  • UI & MapMap:Players can now hide the allied order queue on the map for better clarity.Added

subjects affected (4)

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How did this patch land?
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official notes
X4: Foundations · Jan 28, 2019

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Patch history

see all 46

  1. 9.00 Public Beta 5 Hotfix 1 now availableApr 10, 2026 · 3mo

    A small hotfix for the 9.00 Public Beta 5 addressing a ship repair economy bug.

  2. 8.00 Hotfix 4 releasedJan 7, 2026 · 6mo

    Hotfix 4 for version 8.00 focuses on resolving a reported memory leak.

  3. 8.00 HF2 Public BetaOct 8, 2025 · 9mo

    Hotfix 8.00 HF2 focuses on combat AI improvements, production fixes for the Envoy and Cypher, and general stability.

    +81
  4. 8.00 Hotfix 1 releasedSep 24, 2025 · 10mo

    Hotfix 1 for version 8.00 focuses on stability and bug fixes following the Diplomacy Update, primarily addressing AI behavior, mission scripting, and UI issues.

    +7
  5. 8.00 HF1 Public BetaSep 17, 2025 · 10mo

    Hotfix 8.00 HF1 addresses various bugs and stability issues introduced by the Diplomacy Update, focusing on AI behavior, mission scripting, and the Diplomacy Agent system.

    +7
  6. 8.00 Public Beta 1 Hotfix 2Jul 14, 2025 · 12mo

    Hotfix 2 for the 8.00 Public Beta 1 focuses on fixing NVIDIA DLSS Frame Generation functionality.

  7. 7.50 RC4 now availableFeb 18, 2025 · 17mo

    7.50 RC4 is a stability update focusing on fixing various game crashes.

  8. 7.50 RC3 now availableFeb 17, 2025 · 17mo

    7.50 RC3 focuses on fixing a specific bug regarding fleet replacement requests when the commander is following another ship.

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