Minor update focusing on AI interactions, unit range fixes, Galactic War stability, and localization improvements.
▲Buffs6
- GeneralAdded a secondary Harvester Rally point for bases to improve economy management.1→2
- XolPower Field:Xol can now build on Grell Biomass, allowing for better synergy between the two factions.→Grell compatible
- GrellBiomass:Grell can now build on Xol Power Fields, allowing for better synergy between the two factions.→Xol compatible
- AsterJump:Fixed a bug where Aster's jump distance was capped at 10 instead of the intended 12.10→12
- CommandosJump:Fixed a bug where Commandos' jump distance was capped at 10 instead of the intended 12.10→12
- Galactic WarGeneral improvements made to the reconnect feature for better stability.
▼Nerfs2
✚Bug fixes3
- Galactic WarFixed an issue where pirate matches would incorrectly switch from Brutal to Casual difficulty.Casual→Brutal
- UI and Profile
- Non-default portraits no longer initially appear as a yellow square.Yellow Square→Correct Image
- Fixed an issue that occurred when picking an enemy AI faction in the lobby.
◆Other changes3
- GeneralAI surrender can now be declined by the player.→Declinable
- UI and ProfileAdded a profile tab to link Twitch accounts for activating Twitch Drops.→Added
- LocalizationLarge localization updates for Turkish, Vietnamese, Japanese, and Korean.→Updated
subjects affected (9)
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Patch history
Recently Updated
6

Hotfix Version 3.0.21.155391-rel-DangerousHorizons
Hotfix addressing spawning issues for cave worms and loot, and fixing prebuilt structure logic.

Hotfix: v0.5.4.4
Hotfix v0.5.4.4 focuses on stability, ranking system corrections, and bug fixes for items and translations.

Fixes For Weed, LSD and Gun Workers
Improvements to the pathfinding and task-assignment algorithms for Weed, LSD, and Gun workers.


Hot Fix 2.5.2
Hot Fix 2.5.2 focuses on Final Stand stability, AI behavior improvements, and critical bug fixes for US Forces unit unlocks.


Final Stand Hot Fix - 2.5.2
Hot Fix 2.5.2 focuses on Final Stand stability, AI behavior improvements for HMGs and vehicles, and critical bug fixes for US Forces unit unlocks.

1.0.21 Hotfix
Hotfix 1.0.21 focuses on final boss balancing, multiplayer healing scaling in Hard Mode, and several UI/bug fixes, alongside a cost reduction for Sword & Shield's Cleave.
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