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Company of Heroes 3: Final Stand
Company of Heroes 3: Final Stand
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Relic Entertainment · Relic Entertainment·-10%¥ 3,150
Jul 31, 2026 · 1d ago

Final Stand Hot Fix - 2.5.2

AI summary5h

Hot Fix 2.5.2 focuses on Final Stand stability, AI behavior improvements for HMGs and vehicles, and critical bug fixes for US Forces unit unlocks.

Images © Company of Heroes 3: Final Stand via Steam

Buffs3

  • Final StandPerk save data now uploads to Steam Cloud, allowing players to transfer progress between different computers.Steam Cloud
  • Qattara DepressionRemoved a hole in the soft map edge that caused enemy units to become trapped in out-of-bounds regions.Hole presentFixed
  • US ForcesDemolitions Package:Fixed an issue where Demolish Charges and M6 Anti-Tank mines were not unlocking for Rifleman, Engineer, and Bazooka squads after the upgrade.BuggedFixed

Nerfs2

  • Heavy Machine GunsAI-controlled HMGs in Final Stand now prioritize attacking infantry over lane emplacements, increasing threat to players.Lane emplacementsInfantry
  • A.I. VehiclesArmored vehicles will no longer fallback or issue move commands when first attacked by non-vehicle units.Fallback on non-vehicle contactNo fallback

Bug fixes2

  • A.I. VehiclesFixed an issue where the AI would leave Kettenkrads idling on the map.IdlingActive
  • GeneralFixed several crashes related to AI behavior and missing null pointers.

Other changes2

  • Final StandMods applied in other game modes no longer affect the Final Stand game mode for base game owners.Affects Final StandNo effect
  • US ForcesFixed a tinting issue causing US Paratrooper HMG team helmets to appear as a default grey/white texture.Grey/WhiteCorrect

subjects affected (6)

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official notes
Company of Heroes 3: Final Stand · Jul 31, 2026
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Patch history

see all 2

  1. Final Stand Hot Fix - 2.5.1Jul 30, 2026 · 2d

    Introduces a new lobby system for Co-Op mode in Final Stand and adds several localization translations.

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