Hotfix addressing spawning issues for cave worms and loot, and fixing prebuilt structure logic.
▲Buffs1
- OffenderFixed an issue where the Offender was not spawning cave worms as intended, restoring intended enemy density.
▼Nerfs1
- Prebuilt StructuresFixed a bug that caused loot to spawn twice in some prebuilt structures, normalizing reward rates.
✚Bug fixes1
- Prebuilt StructuresPrevented the 'Prebuilt Complete' event from being called twice, improving stability and flow.
subjects affected (2)
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Patch history
- →Hotfix Version 3.0.21.155383-rel-DangerousHorizonsAug 1, 2026 · 1d
Hotfix addressing mission progression blockers, spawning issues for enemies and structures, and objective tracking across multiple missions.
- →Hotfix Version 3.0.21.155335-rel-DangerousHorizonsJul 31, 2026 · 2d
Hotfix addressing critical issues with prebuilt structure spawning and cleanup in missions.
- →Hotfix Version 3.0.0.150086-rel-DangerousHorizonsMar 7, 2026 · 4mo
Hotfix focusing on crafting recipe corrections, mission objective fixes for Elysium, and quest progression repairs for Great Hunt Operations.
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