Infantry Suit Mods
勢力推移
上=バフ、下=ナーフパッチ履歴
- ▲🔁Reworkslotsvariable→6
Standardized suit mod slots to 6 across all suit types for greater customization.
All 6 slots now available on all suit types.
- ≈✂️RemovedArmour Modavailabilitymod→Removed
Removed the specific armor mod; suits now have a default max armor value.
Suits now default to max armor.
- ≈📊Numericmovement speed0.74-1.44x→0.88-1.32x multiplier
Re-arranged movement speed multipliers to bring heavy and light suits closer together.
Heavies faster, lights slower.
- ▲📊NumericServo Modspeed—→+0.2m/s m/s
Servo mods now provide a flat speed increase at the cost of armor.
-50 armor penalty
- ▲📊NumericAmmo Modammo capacity—→+30%
Ammo mods increase capacity but slightly reduce explosion resistance.
-5% explosion resist penalty
- ▲📊NumericShock Modexplosion resist—→20%
Shock mods provide explosion resistance at the cost of movement speed.
-0.2m/s speed penalty
- ▲📊NumericRegeneration Modregeneration rate—→+10/s HP/s
Regeneration mods now improve recovery rate and delay but reduce armor.
-0.5s delay, -30 armor
- ▲📊NumericInsulation Modstatus trigger chance—→-20%
Insulation mods reduce the chance of being affected by status effects.
-0.1m/s speed penalty
- ≈✂️RemovedEM/Vehicle Sensor Modavailabilityavailable→Removed
Removed EM and vehicle motion sensor mods as they were deemed useless or redundant.
Redundant with helmet sensors.