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ゲームニュース概要

Infantry Suit Mods

一般Infantry · Customization · Armor
1 パッチ最終変更 104mo ago▲ +6

勢力推移

上=バフ、下=ナーフ
0+6Dec 26, 2017Dec 26, 2017Dec 26, 2017 — Holiday Special +6 / -0 (cum +6)
アビリティにズーム:8アビリティ追跡中
変更タイプで絞り込み:この項目に3タイプ

パッチ履歴

  1. Dec 26, 2017·Holiday Special+6
    • 🔁Reworkslotsvariable6

      Standardized suit mod slots to 6 across all suit types for greater customization.

      All 6 slots now available on all suit types.

    • ✂️RemovedArmour ModavailabilitymodRemoved

      Removed the specific armor mod; suits now have a default max armor value.

      Suits now default to max armor.

    • 📊Numericmovement speed0.74-1.44x0.88-1.32x multiplier

      Re-arranged movement speed multipliers to bring heavy and light suits closer together.

      Heavies faster, lights slower.

    • 📊NumericServo Modspeed+0.2m/s m/s

      Servo mods now provide a flat speed increase at the cost of armor.

      -50 armor penalty

    • 📊NumericAmmo Modammo capacity+30%

      Ammo mods increase capacity but slightly reduce explosion resistance.

      -5% explosion resist penalty

    • 📊NumericShock Modexplosion resist20%

      Shock mods provide explosion resistance at the cost of movement speed.

      -0.2m/s speed penalty

    • 📊NumericRegeneration Modregeneration rate+10/s HP/s

      Regeneration mods now improve recovery rate and delay but reduce armor.

      -0.5s delay, -30 armor

    • 📊NumericInsulation Modstatus trigger chance-20%

      Insulation mods reduce the chance of being affected by status effects.

      -0.1m/s speed penalty

    • ✂️RemovedEM/Vehicle Sensor ModavailabilityavailableRemoved

      Removed EM and vehicle motion sensor mods as they were deemed useless or redundant.

      Redundant with helmet sensors.

Infantry Suit Mods balance history — Angels Fall First · PatchDiff