PatchDiff
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Weapons

武器Weapons · Combat · Balance
1 パッチ最終変更 104mo ago▲ +2

勢力推移

上=バフ、下=ナーフ
0+2Dec 26, 2017Dec 26, 2017Dec 26, 2017 — Holiday Special +5 / -3 (cum +2)
アビリティにズーム:8アビリティ追跡中
変更タイプで絞り込み:この項目に3タイプ

パッチ履歴

  1. Dec 26, 2017·Holiday Special+5-3
    • 📊Numericbullet damage falloff200m300m m

      Increased damage falloff distance to 300m to align with stated weapon ranges.

      Matches max weapon range.

    • 📊NumericUnderbarrel Flamercontact damagestandardreduced

      Slightly reduced the contact damage of underbarrel flamers.

      Slight reduction.

    • 📊NumericIncendiary GrenadesDoT damagestandardincreased

      Incendiary grenades now deal more damage-over-time to non-static targets.

      Excludes static destroyables.

    • 📊NumericP6imag size3436

      Increased P6i magazine size to match its burst fire pattern.

      Matches burst size.

    • 📊NumericSARmag size6566

      Increased SAR magazine size to match its burst fire pattern.

      Matches burst size.

    • 📊NumericKnifedamageone-hitrequires backstab

      Nerfed the knife; it now requires a backstab to kill medium suits.

      Against un-modded medium suits.

    • 🔁ReworkLSPalt-firestandard4-round charge

      Changed LSP alternative fire to a 4-round charge-shotgun mode with higher anti-vehicle damage.

      Increased anti-vehicle damage.

    • ✂️RemovedRailgunsaim assistenabledRemoved

      Removed aim assist from railguns and tightened the lock acquire angle.

      Requires more precision.