Multiplayer & Networking
一般Network · Performance
1 パッチ最終変更 46mo ago▲ +3
勢力推移
上=バフ、下=ナーフアビリティにズーム:1アビリティ追跡中
変更タイプで絞り込み:この項目に3タイプ
パッチ履歴
- ▲🐛Bug fixstability
Fixed multiple crashes related to network desync and RPCs when items are removed from replication.
Fixed various replication crashes
- ▲🎯BehaviorbandwidthStalled→Optimized
Improved state replication to prevent stalling caused by bandwidth limits.
State replication no longer stalled by bandwidth limit
- ▲🛠QoLstreaming traffic
Optimized streaming traffic for UniversalInventoryStorage, InventoryStorageSlot, and destructibles.
Optimized inventory and destructible streaming